If you look in Custom_Shaders_Patch.log you will find the line:
"2022-03-24T19:43:24:415 [11640] | DEBUG | Python exception: FFBClip"
One million times or more. Every time it clips it writes a log. This happens every one thousandths of a second on some setups (esp G27-G29 who want heavy feel so don't mind clipping).
Is there any way to disable this FFBCLIP logging? I don't want my CPU cycles going to a realtime log every 1/1000ths of every second I sim
"2022-03-24T19:43:24:415 [11640] | DEBUG | Python exception: FFBClip"
One million times or more. Every time it clips it writes a log. This happens every one thousandths of a second on some setups (esp G27-G29 who want heavy feel so don't mind clipping).
Is there any way to disable this FFBCLIP logging? I don't want my CPU cycles going to a realtime log every 1/1000ths of every second I sim