No - the suggestion was made that perhaps Kunos do not have accurate data - I didn't make that statement, YOU DID - this is you not me "And as you don't know if they use real geometries and stuff, your whole discussion becomes useless."Your ability to make fantasies from random assumptions is just mindblowing.
Nice try at changing the narrative..
Yes, yes I was - attacked multiple times for trying to take tire data from an existing car without first changing it all.You haven't been attacked for such thing
Again, don't try change the narrative.
Again, you assume the only things I did where the things I posted about. You don't think I have not take the tires as-is as well to test?(plus you initially mentioned that that the tyres were different), you have been for making claims like
God forbid I paraphrase or abbreviate a response - here to clarify then : Using part tweaked AND original tire files, the only way to achieve acceptable results was by manually tweaking and tunign the tire files until the car "felt right"
In Other Words - AC is based on feel not fact
There - happy?
No again - I NEVER suggested AC should have real time CFD, that was an absurd interjection by one of the cheerleaders."Although to be honest, as I have been working with real chassis data I have noticed that the AC physics engine is very very very far from being a real representation of real world physics using real world chassis data."
"Reporting these real world physics behaviors to Kunos will do nothing, there is no way Kunos will admit their toy engine is fundamentally flawed in a way they already know it is - the game may behave like a car simulator responding to real world physics data, but it is not."
"That is NOT how a simulation engine is supposed to work."
"It turns out that AC is a cute game for creating an ILLUSION of a REAL car, but the DATA used for that ILLUSION is not the real data but rather a massaged and manipulated version of the data."
And I stopped there in the first page already, if I add also all the nonsense about suggesting that AC should have realtime CFD and so on... Now don't pretend you are the victim after making such claims and ignoring the reasons/ideas etc given by other people.
What I suggested was that AC should be able to handle the wing attributes as blocks of separate input data - allowing the data to be moved between cars.
The same way YOU now claim that AC allows complete blocks of tire data be able to be moved between cars - again something that when I suggested was met with direct attacks.
No - the truth is that I publicly discussed some things that AC cheerleaders hate to hear and was soundly attacked for doing so.Again repeating the same and lying... look, the truth here is that your car was almost fine with those tyres; you claimed the feeling was there just raising the camber, which means that you just needed to tune up a bit the lateral grip (a pretty good starting point considering that you don't have specific tire data, meaning that whatever you put in the tyre physics will be estimations), however your decision was to make all this shitstorm, going from accusations of physics engine being broken, to Kunos tuning the tyres by feel, and now accusing people of saying things that they didn't. I seriously don't understand what are you trying to achieve.
I have moved on already - I simply fudged the cars till they felt right. That's what AC modding is all about right? After all, NOW everyone keeps telling me AC is not a simulator what did I expect?
BTW, If AC was such a great engine, then it should be able to handle moving blocks of WING data between cars just as easily as it handles blocks of TIRE data being moved between cars.