Hi Neil,
I totally do not confess to be a master of the physics model in gMotor (albeit that I have become a master of learning what doesn't bloody work, esp in Race07
), but one of the things that I had to nut out when I worked on the free F1 2007 DLC for Race07 was the effects of the aero forces created by the FW, RW and Body. But, I'm starting to think that some testing is required on non-open wheel (tintops) cars, as the drag of a front wing on open wheelers does exist as a positive value and therefore once removed by impulse that drag (and of course Lift(downforce)) would have a value of zero, producing a small speed benefit at the cost of a large loss frontal downforce. Whereas on a tintop the front splitter is used to produce both reduced drag and in most cases in racing negative lift (downforce).
The way to test this is on a faster track with a modified damage model and FW setting. Set the FW to have 0 downforce so that the effects of it being attached or not does not effect the front grip and set the damage model to require 1N of impulse to remove the FW. The to remove it you simple need to brush a pit wall and it's off without any other effects on the car. then you can re-test the effects with it removed. This requires a driver that can produce multiple laps within 0.1xx of each other. Again, the test track doesn't need to be difficult, simply one that in normal circumstances wing settings and therefore drag makes big differences in lap times. Then a simple comparison on the lap times (or maybe terminal speeds at the fastest point on the track or MoTeC data feeds for a specific section of the test track) with and without the front splitter and it's drag effect can be determined. I guess that if the drag values was exaggerated on the splitter, this in theory would exaggerate the differences.
I would say that two sets of tests using:
FWDragParams=(-1.0, 0.0, 0.0) <<theory being that a large factor of drag would be added if splitter gets removed
&
FWDragParams=(1.0, 0.0, 0.0) <<theory being that a large factor of drag would be removed if splitter gets removed
both with:
FWLiftParams=(0.0, 0.0, 0.0)
Would give us the answer.
I have, for sometime thought that the effects on tintops FW needs to be separated from the visual and the effects. As in a V8SC never looses the splitter but does get redesigned on track a lot and this has a big effect on the front aero, but I'm quite sure that is not modeled in gMotor until the splitter is completely removed. I'll have to check my notes again when I finish work about partial aero damage effects.