I don't suppose there's any way to set up a curved ultrawide monitor as if it were 3 separate screens?
If it were possible, it might be a nice option - equivalent to triples with truly zero bezel, and bringing the reduced distortion that (at present) triples offer compared to a single screen, because games (most, maybe all?) don't treat a curved screen properly in terms of mapping the screen to the viewport.
If it were possible, it might be a nice option - equivalent to triples with truly zero bezel, and bringing the reduced distortion that (at present) triples offer compared to a single screen, because games (most, maybe all?) don't treat a curved screen properly in terms of mapping the screen to the viewport.