Very good section, but I have a problem, because when I get to the part of the traffic circle I do not get people, someone could help me to solve it?
This Coll de la Teixeta stage is now fully integrated into the full Riudecanyes stage. The section has received a visual overhaul and better road surface. The fictional reverse layouts are removed.
Delete any older version you might have. Folder names have been changed so it will not be overwritten.
The full Riudecanyes/Duesaigües stage can be found on my patreon page.
Had the same issue. Played around with with some settings and it seems it might have to do with MSAA. Originally had it at 8x and tried lowering it. It finally disappeared for me after setting it to off.I don't know the reason but there are borders visible around trees on my computer. Any ideas?
View attachment 700805
Same problem with the trees. Full version from your patreon in use.That is weird! The texture indeed has a transparent green background to improve the colour of the alpha test edges. But since the shader is set to alpha test, it should not be visible like this. I will try to replicate this on my setup as soon as I can.
I don't know the reason but there are borders visible around trees on my computer. Any ideas?
View attachment 700805
Had the same issue. Played around with with some settings and it seems it might have to do with MSAA. Originally had it at 8x and tried lowering it. It finally disappeared for me after setting it to off.
Same problem with the trees. Full version from your patreon in use.
Some issues with shaders and CSP compatibility should be fixed now.
- Weird tree edges and transparent squares
- Missing shader properties (reflections)
Important CSP settings:
- Track Adjustments > Adjust amount of spectators = OFF
- Track Adjustments > Trees A2C Dithering = OFF