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Project CARS 3 | Release Date Confirmed

Slightly Mad Studios have confirmed that their upcoming Project CARS 3 racing title will release on Xbox One, PS4 and PC from this August 28th - with an enviable number of cars set to form part of the default game offering.

The proposed change in direction for the third instalment of the Project CARS franchise has certainly split opinion within the sim racing community, with some disappointed about the apparent move to a more inclusive gaming experience, whilst others and intrigued to see what SMS have in store when the game finally hits the virtual shelves later this year.

Rather than confirming a massive amount of information about the title from the off, Slightly Mad Studios have rather taken a steady approach of dripping information out to the public via social media in recent weeks - and the latest bit of information we've had concerns release date - beginning this August 28th!


Furthermore, the new title is expected to come with a bumper amount of content at launch, upping the ante from the last release within the franchise as over 200 upgradeable road and race machines will be playable on 140 different circuit configurations - not bad at all!

Project CARS 3 is set to release on Xbox One, PS4 and PC August 28th 2020.

Want to discuss this new game with fellow sim racing fans? No worries, head over to the Project CARS 3 sub forum here at RaceDepartment and start up a new thread!

Project CARS 3 Footer.jpg
 
RaceDepartment Editor-in-Chief, occasional YouTuber, commentator and broadcaster, with a passion for motorsport on both the real and virtual racetrack.

MrWaflz55

10RPM
Dec 20, 2019
24
83
20
If they haven't dumbed down the handling too much this could be perfect. I've been waiting a long time for a more realistic driving game that feels more like an actual video game and less like Microsoft Flight Simulator with cars. This could be the fun title of the year if SMS gets it right.
 

michelforest

500RPM
Mar 2, 2010
682
907
I'm more and more skeptical of games that include massive amounts of cars and tracks at launch, like this upcoming PC3. Nowadays, it takes so much work to do a good simulation that I wonder how they can really do a good job on 200 cars and 140 track layouts without cutting corners. I much prefer the ACC approach: fewer cars and fewer tracks, but it's done right.
 

HoiHman

500RPM
Premium
Dec 7, 2009
947
1,117
I wonder if they promise again that this game will have custom championships in single player mode. And like they did in part 1 and 2 after a couple months claim they can't implent it and promise that the next version will have custom single player championships
 

mrbungle83

250RPM
Premium
Apr 12, 2014
385
403
36
Couldn't be less interested, I took the bait on 1 and for some stupid reason 2 won't happen again, really don't understand why they don't rebrand.

Pcars 2 could have been really good but the game was so unbalanced, thats why I think they have gone down the tuner route so you can whack a stage 3 on your GT car fml. Just no
 

MarkR

500RPM
Premium
Feb 8, 2017
853
1,528
I can see a place for this game, I'm hopeful it will be a Forza Motorsport / GT type game with car upgrades and tuning plus the addition of the real day-night cycle and VR. PCARS has some great tracks that many other games don't.

Seeing how well AMS2 runs it should also be super smooth and great to look at.

It does make me smile how SMS always manage to climb all over the half baked 505 games/Kunos console launches with their marketing too. Kunos's console subbies might have worked out how to make wheels work and fix the stutter by the time PCARS3 releases ;)
 

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