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Project CARS 3 | Release Date Confirmed

Ruy Horta

250RPM
Feb 17, 2014
343
282
49
Sure, I’ll pick it up.
Can’t be worse than GRID 2019.
If it is a refinement of PC2 it is worth a buy.

So it is not a full sim...
There is still a little room for an SMS game in my life.
 

Damage Inc

1000RPM
Nov 22, 2013
1,110
561
49
I'm defintely waiting for reviews and opinions (of people I trust) before I think of getting this. Still need more info about the sim side of things. Everything from marketting seems to be aimed and console/NOS heads/Millenials......I'm expecting "dub step" or "Grime" music in the intro :(
 

turbo86

100RPM
Feb 12, 2009
193
191
Despite all the hate being expressed....i think those haters are super excited about this. Secretly. VERY secretly. Shhhh.....

Of course after the release they will come in here to say how BAD it is, and after some time, when Reiza makes AMS3 based on PC3 they will say "PC3 was a good simulator,batter than ACC".
 

Dan Costa

World Champ Procrastination n' Hoarding Series
Nov 30, 2015
934
391
If they haven't dumbed down the handling too much this could be perfect. I've been waiting a long time for a more realistic driving game that feels more like an actual video game and less like Microsoft Flight Simulator with cars. This could be the fun title of the year if SMS gets it right.
You would looooove Driveclub
 
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tahzib

75RPM
Jun 29, 2013
84
10
32
i was looking forward to a good racing game, but got NFS Shift instead.....hoping GTR3 will offer much more.....current games r nothing but money milking machine not much worse than f2p mobile games....
 
Dec 5, 2013
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I'm more and more skeptical of games that include massive amounts of cars and tracks at launch, like this upcoming PC3. Nowadays, it takes so much work to do a good simulation that I wonder how they can really do a good job on 200 cars and 140 track layouts without cutting corners. I much prefer the ACC approach: fewer cars and fewer tracks, but it's done right.
I guess, as Polyphony is doing with the GT serie, they use the old 3D models from PC1 & 2, and polishing it to make it up to the 2020 standards...
As I said, it's just a guess !

But realistically, you are right, they can't creat 100% of the announced content in that little time !
 
Dec 5, 2013
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Little question for everybody...
In the Sims you all play, how many cars are you regularly using compared to how much there is in the game ?

I'm asking that mostly because I read a lot of people talking about the importance of how much cars and tracks PC3 will offer.

For instance : In any Gran Turismo, (even when finishing it near 100%), I don't think I drove more than 15-20% of the cars, and cars I regularly drive represents less than 5%...

I'm curious to know how you guys are estimating the % of cars you really drive...

Cheers ✌
Donnie
 

Andy Kettler

500RPM
Jul 3, 2011
524
461
37
Don’t you have AMS2? Then get it I recommend. A display of what Evil Bald’s engine is capable of.
Yeah just look at the new and awesome looking 2D trees tech that looks so much better than the old outdated 3D ones Pcars used... #lol
 

hotak

100RPM
Sep 17, 2008
144
70
32
Little question for everybody...
In the Sims you all play, how many cars are you regularly using compared to how much there is in the game ?

I'm asking that mostly because I read a lot of people talking about the importance of how much cars and tracks PC3 will offer.

For instance : In any Gran Turismo, (even when finishing it near 100%), I don't think I drove more than 15-20% of the cars, and cars I regularly drive represents less than 5%...

I'm curious to know how you guys are estimating the % of cars you really drive...

Cheers ✌
Donnie
I drove at leaast 1 car in each class in most sims i have, and i really enjoy the possibility to read or watch something about a car and then being able to test it, so i'm all for having as many cars as possible even if i won't use them all.
 
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Kurupt CDN

DirtT Tuned Motorsports
Premium
Jul 18, 2012
2,678
1,910
How about releasing some useful info to the community....like in-game features/options, single player modes, details of what is customizable, mp, types of cars, dirt content, any new tech, VR improvements ? Etc. Etc.

One thing I am curious about....SMS was always partners with Nvidia in there past few titles, now that they have joined codemaster will it switch to AMD?
 

Bobby Pennington

8000RPM
Premium
Nov 29, 2010
8,421
1,969
55
As an AC and ACC guy, I can honestly say that I put the time in to get Pcars 2 FFB settings how I liked them, and while not all cars are good, there are plenty that I thoroughly enjoy. I'm not the type to poo poo anybody's game of choice. Pcars 2 for me is more of a sim that I just play with and relax while AC and ACC are the ones I put the time in and compete with. There's plenty of room for everyone.

I will say that Pcars 2, for me, was what Pcars was supposed to be. Let's hope this time they truly bring it and we have something special.

Cheers
 

TedBrosby-

75RPM
Premium
May 13, 2020
77
63
36
I just wanna thank the PCars 3 studio from the bottom of my heart.
This last year I purchased so many games during Steam's Summer Sale that I have trouble keeping up with my backlog.
Now that I've removed this from my upcoming purchase list, it makes it easier for me to catch up on other titles.
 

Dan Costa

World Champ Procrastination n' Hoarding Series
Nov 30, 2015
934
391
For all the simulation gear I have invested money on, I still have a blast playing such games as Driveclub Forza7 wreckfest and Gtsport on the couch.

Its not like there is lack of choice in the hardcore simulation market for me crucify Pcars3 for switching scope.


Besides, when asked to pick the best of each simulator to make the perfect game, I never chose pcars physics, online, sound etc. From pcars I picked its VR, and that feature lives in Automobilista 2. So, I really didn't lose a thing by pcars3 switching to casual gameplay. I might actually won something.
 

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