This sound mod cuts the sound in certain situations for me, for example when downsifht at medium revs, or some upshifts at medium/high revs. Have I missed something?
Oh nice it's adressed. I'll wait then for a fix, ( I use a 5.1 system if that matters), you can do a longer sample eaily whit any editor, and one advice, I never did a assetto sound mod, but i used FMOD, and for sound richness you can add for example a second sample for gear change (or more) and randomize when a gear is engaged, the same for other samples.
Anyways very nice sound mod, maybe it needs some low/middle range, but just a little, and some detail as pops when throttle lift and gear change, but almost brilliant. Thanks for the work.
The lag occurs in FMOD studio? or ingame too? Maybe it's a soundcard problem.Not at all!
I am experiencing some issues with long samples in fmod. If I have an audio file any larger than 1.6mb and insert it into fmod it will lag the whole rev range for some reason. Have you encountered this issue before?
The lag occurs in FMOD studio? or ingame too? Maybe it's a soundcard problem.
@ACFAN Yes you have to do this for every sample, it slipped my mind.there is a setting in FMOD that you need to deactivate to get rid of the lag. I'll check that later but it is in the file library on the left of the screen. when you select a file, a small window opens in the lower left corner. which shows the settings of the file. there should be a highlighted rectangle with "stream" in it, if I remember correctly. if you deactivate this on every file that has it(it is visible in the list), the lag dissapear
long overdue update
Changelog
-new external sounds
-tweaked onboard camera sounds
enjoy!
Great job - as I mentioned in my "review/rating".
Just one little/minor thing:
Maybe you could adjust the fading in and out of the sound a little bit. So that the Porsche could be heard a little bit earlier and longer before and after passing the camera. I hope you know what I mean. In real life you can hear the Porsche long before you can see it. Especially, when I'm using the F7 camera the sounds fades off/in too quickly. But as I said: that's just a minor thing.
I'm really thankful for your stunning work. Keep it up! It makes a lot of people very happy!
Sorry reported your review by mistake. Still have to get used to the odd placement of the reply button!Great job - as I mentioned in my "review/rating".
Just one little/minor thing:
Maybe you could adjust the fading in and out of the sound a little bit. So that the Porsche could be heard a little bit earlier and longer before and after passing the camera. I hope you know what I mean. In real life you can hear the Porsche long before you can see it. Especially, when I'm using the F7 camera the sounds fades off/in too quickly. But as I said: that's just a minor thing.
I'm really thankful for your stunning work. Keep it up! It makes a lot of people very happy!
Hi,
While being one of the best things of this mod, the external upshift sound deserves some minor tweaks to make it 100% accurate.
In the mod, the engine pitch (or RPM) is slightly decreasing before the actual gear shift. In the real car, the engine RPM is instantly dropping to the new gear RPM, which makes the upshifts sound much sharper.
This is by the way the case in many other AC car sounds (native or mod).
I can generate some spectrograms to illustrate this.
Thanks.
Sure!Great, looking forward to v1.3! If you need beta testers, I am candidate .