Ghoults
Lasse Luisu
Touring car is a super weird term. Unlike single seater, formula car or rally car you can have pretty much anything from super downforce awd cars to 200hp fwd grocery getters and 650hp v8 australian supercars and call it a touring car.
There really needs to be some separate terms for some of these. Let's say dtm and supergt are silhouette gt cars, v8supercars is australian stock cars, and things like wtcc and btcc are touring cars.
So from that point onwards I can kind of imagine why the touring cars are not popular. First one is the most obvious one. They are not even nearly as popular as the supercars, gt3 cars, lemans prototypes. Something like f3 or f2 are relatively popular just because it is the road to f1. But btcc is purely british thing I think and wtcc was just weird.
Another thing is the driving experience. Touring cars are no the most exciting cars. They don't sound great, they are fwd and don't really have much power. They are great cars for racing but the perception is that they pretty dull to drive. I'd probably not drive most fwd cars much on my own but if I wanted a good race the low power fwd touring cars is right at the top. But at the same time if you drive a 600hp super car against other cars you can have fun even if you don't have anyone near you. With the touring cars there really isn't that much to do unless you are in a group of cars. The straights are pretty boring and the corner is pretty much all about getting the rotation in mod corner so you can use the power to drag it out from the corner. But if you make a mistake you are just slow. With rwd cars each part of the corner is exciting and different and if you get it wrong you can't just smash the throttle to recover. But because rwd cars are more difficult to drive fast the gaps between drivers are bigger. With fwd cars the gaps are small and the racing is usually better.
As for the other classes. Supergt is super rare just because they are only known in japan. I don't think your average motorsports fan even knows those things exist. But because it is big in japan the cars are expensive to get into a sim but also have very limited audience. Supergt would work great with gt3 cars so it is not like they'd need their own universe inside the sim to function either.
Dtm is a bit weird one. Only raceroom has the newer cars and nobody else has anything. Is it the cost, restrictive license agreements or what? Supergt is easy to explain but dtm is difficult. Maybe it is just too expensive or maybe the car makers just don't want to see those cars in game and push for other cars when sim devs come to talk. Or maybe it is just the models. To make a supergt car you'd need to dig deep into japanese language to get your datas. But at the same time I think dtm people speak english well enough so there is no language barrier...?
There really needs to be some separate terms for some of these. Let's say dtm and supergt are silhouette gt cars, v8supercars is australian stock cars, and things like wtcc and btcc are touring cars.
So from that point onwards I can kind of imagine why the touring cars are not popular. First one is the most obvious one. They are not even nearly as popular as the supercars, gt3 cars, lemans prototypes. Something like f3 or f2 are relatively popular just because it is the road to f1. But btcc is purely british thing I think and wtcc was just weird.
Another thing is the driving experience. Touring cars are no the most exciting cars. They don't sound great, they are fwd and don't really have much power. They are great cars for racing but the perception is that they pretty dull to drive. I'd probably not drive most fwd cars much on my own but if I wanted a good race the low power fwd touring cars is right at the top. But at the same time if you drive a 600hp super car against other cars you can have fun even if you don't have anyone near you. With the touring cars there really isn't that much to do unless you are in a group of cars. The straights are pretty boring and the corner is pretty much all about getting the rotation in mod corner so you can use the power to drag it out from the corner. But if you make a mistake you are just slow. With rwd cars each part of the corner is exciting and different and if you get it wrong you can't just smash the throttle to recover. But because rwd cars are more difficult to drive fast the gaps between drivers are bigger. With fwd cars the gaps are small and the racing is usually better.
As for the other classes. Supergt is super rare just because they are only known in japan. I don't think your average motorsports fan even knows those things exist. But because it is big in japan the cars are expensive to get into a sim but also have very limited audience. Supergt would work great with gt3 cars so it is not like they'd need their own universe inside the sim to function either.
Dtm is a bit weird one. Only raceroom has the newer cars and nobody else has anything. Is it the cost, restrictive license agreements or what? Supergt is easy to explain but dtm is difficult. Maybe it is just too expensive or maybe the car makers just don't want to see those cars in game and push for other cars when sim devs come to talk. Or maybe it is just the models. To make a supergt car you'd need to dig deep into japanese language to get your datas. But at the same time I think dtm people speak english well enough so there is no language barrier...?