Is proper 3D painting possible with Photoshop CS5? I tried it today, to get proper alignment for the logos on the F2002 template. I created a new layer with the logo in the 3D view, opened the main texture, created and selected an empty layer there. Placed the logo in 3D view, then merged it down. I got the logo on the previously empty layer of the main texture, however there also were a bunch of white, gray-ish and black pixels around it which shouldn't have been there.
Question is have I been doing something wrong, or does it just not go any better with CS5?