I must say I agree with no DRS.2) go back to pre dirty air. Get rid of DRS. Get rid of ALL dirty air. Keep slipstream. Make it like 2007 rf1 and before hand, where you had people able to pass without needing DRS.
I must say I agree with no DRS.2) go back to pre dirty air. Get rid of DRS. Get rid of ALL dirty air. Keep slipstream. Make it like 2007 rf1 and before hand, where you had people able to pass without needing DRS.
I must say I agree with no DRS.
But then you are talking about simplifying the sim experience, simply due to personal tastes about 1 particular element of a sim.
I know DRS aids overtaking "artificially" in real life, but it's just as artificial to pretend that the cars are running in a vacuum IMO. And it also lets you see who the real racers are, when people overtake each other outside the DRS zone.
Someone mentioned no dirty air, that's not the way it was in FSR ever during my racing here. In FSR 2007 there was actually heavy dirty air and overtaking required much planning. Pretty much like it is now, except now we have a weak DRS effect to help a bit.
Every race has the same amount of points.I don't think it's appropriate to test weather on a championship deciding race.
Especially for a race where some untested bugs can decide the title.Don't see the point to change it now.
We should study it for next season, doing proper tests, but we didn't test the wet tires neither how the dynamic weather behaves. It would be a very stupid decision moving this forward at this moment.
the tittle.