With a 7 (now 6) weeks break ahead, it's good to reflect a bit what could be improved for the second season half. I have the following points I would like to hear opinions about. Obviously other feedback is welcome as well.
1. Rain. The latest rF2 update fixed the accelerated drying of road (including one bug, but it can be overcome). I had a brief test with rain today and full wet is out of question, too difficult for Pro drivers. But anyway my question is, is there interest to have a rain race, and if so, any particular track in mind?
2. Dirty air. There has been some complaints about this, especially in high-speed corners. I was reluctant to change it before season since goal was to have ISI-built physics 100%. But I have an idea what to change if needed, it's just one parameter related to diffuser downforce loss in dirty air. Alternatively we can add more power to slipstream and/or DRS.
3. Special event. Plan is to have at least one fun event, where all drivers that qualify are welcome, at some point of season. The mod would be FR3.5 2014 (default setup). Suggestions for dates and track are welcome.
1. Rain. The latest rF2 update fixed the accelerated drying of road (including one bug, but it can be overcome). I had a brief test with rain today and full wet is out of question, too difficult for Pro drivers. But anyway my question is, is there interest to have a rain race, and if so, any particular track in mind?
2. Dirty air. There has been some complaints about this, especially in high-speed corners. I was reluctant to change it before season since goal was to have ISI-built physics 100%. But I have an idea what to change if needed, it's just one parameter related to diffuser downforce loss in dirty air. Alternatively we can add more power to slipstream and/or DRS.
3. Special event. Plan is to have at least one fun event, where all drivers that qualify are welcome, at some point of season. The mod would be FR3.5 2014 (default setup). Suggestions for dates and track are welcome.