PC2 Ferrari 488 GTE Preview and Project CARS 2 Pitstop Info

Paul Jeffrey

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Ferrari 488 GTE.jpg

Spanish Project CARS Twitter account ProjectCarsES have revealed a nice preview image of a new car coming to the simulation - the Ferrari 488 GTLM.

We know that Slightly Mad Studios have done an incredible job licencing some top quality marques for their new game, with Ferrari, Lamborghini, Aston Martin, Porsche and Mercedes all making appearances in the new title, however up to this point we've been rather short on details regarding which models the new Italian licence will reward players with when Project CARS 2 launches around September this year.

Pretty much every media outlet has spent some time trawling through the internet looking at various leaked trailers and game introduction videos to find out a little bit more, and those of a keen eye will have already seen a Ferrari La Ferrari and the 288 GTO. Posting yesterday (1/3) it looks like our Spanish friends have now revealed the next Prancing Horse to join the game - yet another GT3 style car in the form of the beautiful 488 GTLM.

PCARS 2 Ferrari 488 GTLM-pixelated.jpg


Now I've looked and don't see any other mention of this car on the official SMS social media feeds, so one does wonder if the Tweet from ProjectCarsEs was more of an accidental reveal rather than part of the slick marketing campaign SMS have produced so far. Either way it's always nice to see another Ferrari, especially in GT trim, coming to a modern racing simulation.

EDIT: We have been requested to remove the picture by the image owner. 2.3.17.

Don't forget to keep an eye on our reveal thread HERE where we try to keep an eye on the known cars coming to Project CARS 2.

In other news regarding the new title, Ian Bell and Slightly Mad Studios contributor 'The American' have been at it again over at GTP teasing fans with some more interesting information about some features contained within the new game.

It has been confirmed manual pit stops will be an option for players who decided to enable the feature, with pit lane speed limits enforced and players are given the opportunity to turn on their limiter and manually enter the pit box for a stop. It is thought the possibility exists to overshoot your pit box, which will result in a slower stop as the mechanics reposition your car on it's correct marks.

Probably of more interest to fans who are looking for a better visual experience than is available in current games, Ian Bell has confirmed pitstops will feature animated crew and bespoke actions depending on the car or series chosen. Understandably with over 170 cars of many different varieties included in the base release this is an achievement not to be underestimated and is very impressive from Slightly Mad Studios. Ian Bell comments:

"The greatest challenge was being able to cover all of the varied pit stop behaviour for each type of car/ruleset/competition. It was massively varied. Each series has its own rules, each car has its own refuelling point, and refuelling rules. Each car has its own tyres and tyre replacement rules and the amount of pitcrew per corner is restricted per series and competition.

It's all a bit mad but we've done our best with the infinitely varied ruleset.".
For far too long animated pit crews have been missing from modern racing simulations and for me personally, this is one of the most interesting and exciting pieces of information I've heard so far about the new title.

Good stuff SMS, looking forward to hearing more as a release draws ever closer...


Project CARS 2 is due for release on Xbox One, PlayStation 4 and Windows PC towards the end of 2017.

If you want to learn more about the latest entry into the Project CARS franchise, or simply hang out and chat with your fellow sim racing fans then head over to the Project CARS 2 sub forum here at RaceDepartment and get involved in the action today.

Looking forward to the Ferrari 488 GTLM? Which other Ferrari cars would you like to see included in Project CARS 2? Let us know in the comments section below!
 
Nice to hear manual pitstops are coming. Just oaste the same pitstop animation from pCars1 whci also been announced before the release into pCars2 -.-

It's more than a copy and paste. Pit crew obviously wasn't ready to release, thus they cut it from the final game.
Pit crew animation and system was fairly basic back in WMD1 days and SMS did a lot of work on mocap and coding for the pCARS2.
 

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