Some gameplay footage
I wonder why they always give the opportunity to drive to some total noobs... This guy can't hit a single apex nor to set a good lap time and we didn't get any information from this video...
Sadly only nerds/non-racers like these people get an opportunity to go to Gamescom. You rarely see an avid simracer actually playing the demos, these people just walk by and take a look.I wonder why they always give the opportunity to drive to some total noobs... This guy can't hit a single apex nor to set a good lap time and we didn't get any information from this video...
Is it me, or does the racing wheel movement (no talking about the tires) seem so much more realistic... like the shaking and the precision driving of the racing wheel. Or maybe it is just the driver or the wheel, either way it looks so much better than F1 2011This is the first video iv found that has a decent driver at the wheel...(he still makes mistakes but he is a lot better than what we have seen in other videos)
This is the first video iv found that has a decent driver at the wheel...(he still makes mistakes but he is a lot better than what we have seen in other videos)
This is the first video iv found that has a decent driver at the wheel...(he still makes mistakes but he is a lot better than what we have seen in other videos)
i just compared cornering speeds in this vid in the slow cornrers and real life onboards . the speeds were about 10 kph higher in the game than in the onboard i watched , indicating there still is massive low speed gripThe wheel is shaking over the curbs and that's cool and I assume the real wheel will shake too. TBH I see too much corner cutting without warnings.
Still nothing about the rain and the ultra grip in the in 2011. I hope they fix this too cause the difference between wet and dry in 2011 wasn't as big as it is IRL. Just check Hockenheim 2012.
Fernando Alonso Ferrari 1:16.073 1:38.521 1:40.621
Oh sh*t considering the driver wasn't good a at all. Basically with more stable rear end and probably cutting opportunity it's gonna be some hell of crazy lap times. Let's just wait and see... less than a month till the demo.i just compared cornering speeds in this vid in the slow cornrers and real life onboards . the speeds were about 10 kph higher in the game than in the onboard i watched , indicating there still is massive low speed grip
the driver wasnt bad , you can see see though that he wasnt near the limit of grip at allOh sh*t considering the driver wasn't good a at all. Basically with more stable rear end and probably cutting opportunity it's gonna be some hell of crazy lap times. Let's just wait and see... less than a month till the demo.
Yeah but you still can brake on the crass 0:16
FOM doesn't want games to simulate a crash that'd certainly result in a drivers' death in real-life since that could cause further bad publicity in case something happens in real-life as well.
That's pretty much it. It's very rare that game studios are allowed to do just that.