F1 2016 Codemasters F1 2016 Survey Now Live - Have Your Say

F1 2016 The Game (Codemasters)

Paul Jeffrey

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F1 2016 Survey.jpg

Codemasters have launched a short online survey, as they look at ways to improve the game in future editions of the title. As an incentive to complete the brief questions, ten lucky submissions will be chosen at random to win sets of Formula One 2016 merchandise.

With F1 2016 widely regarded as the finest version of the series released by Codemasters, offering a dramatic improvement over recent lacklustre attempts by the studio, it will again be heartening to fans to hear the willingness of Codemasters to take on board comments from the gaming community.

The survey asks some relatively innocent questions, such as ranking your preferred features from 1 - 9, however plenty of free text fields gives a good opportunity for fans to voice their opinion directly to the studio.

As an additional incentive, ten sets of F1 2016 t-shirts, posters and lanyards will be given out at random to users who submit a response and leave their email address at the end of the survey.

F1 2016 Game Survey Prizes.jpg


The F1 2016 Codemasters Survey can be accessed here - https://www.surveymonkey.co.uk/r/X55R9FC

Survey T&Cs - http://blog.codemasters.com/wp-content/uploads/2016/09/Survey-terms-and-conditions.pdf

F1 2016 is available for Windows PC, PlayStation 4 and Xbox One now.

The Codemasters Formula One 2016 sub forum here at RaceDepartment is the place to go for community discussion and news regarding the latest F1 2016 game. Head over and check out the mods, or join in one of the excellent racing club events on offer.

Have you filled out the survey? How do you think F1 2016 compares to recent editions of the game? Are you happy to see Codemasters reaching out for more community interaction? Let us know in the comments section below!
 
Talk about stating the obvious here lol.
I'm sure kunos and reiza would love to sell a few thousand copies too, the difference is they deliver on their promise regardless.

Atleast with Dirt rally CM did deliver on their promise for once, I hope they did on F1 2016 too, I wont know until I'm brave enough to make a purchase :)
 
I'm using Windows 7 SP1 x64, 8GB RAM, FX8350 and RX480. Many people have the same problem, just made a research at google, and many steam users are experiencing this problem too. No luck.

Everything is up to date, but the problem continues, can't play the game.
Try verifying the game cache in Steam.
Failing that delete local content and try a reinstall.
 
I hope they put out a demo at some point so I can feel it for myself, but what does the AI have to do with physics?
Maybe they will or maybe Steam will give a free weekend on the game as they have in the past.
I guess AI have nothing to do with physics. They're all just on rails right? No. They make mistakes and you see the other cars squirming under acceleration. Just saying that the AI are subjected to the same physics that the player is.
 
Maybe they will or maybe Steam will give a free weekend on the game as they have in the past.
I guess AI have nothing to do with physics. They're all just on rails right? No. They make mistakes and you see the other cars squirming under acceleration. Just saying that the AI are subjected to the same physics that the player is.
That doesn't bode well then. Surely an Xbone can't simulate much for 20-something cars while rendering the fast-paced scenery.
 
Not sure about the Xbone. I mean it has an 8 core AMD CPU and the GPU, whilst nothing stellar, has 8GB of ram too so not sure why it couldn't handle physics for 20+ cars.
I wouldn't know if it's any different as I don't have it on Xbox One. Just have it on PC, but can't imagine CM having different physics and AI routines for different hardware. Although I could be wrong...
 

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