- Dec 22, 2016
Mate!!! It's a game.Get over yourselfYeah of course, why bother actually proving that you had a point, great
Maybe you have a deathwish, but I wouldn't drive even into work, using a gamepad. I wouldn't even park at the mall, with a gamepad. When you get into racing speeds territory, driving on the limit, where tyres actually may lock or slip and you don't constantly have full traction (as you would when driving to work) yet you get zero information if your tyres are slipping or not... good riddance
Of course you would feel G-forces, and that would help some, but in sims you don't feel even that. All you get is the FFB from the wheel. Some people are quick with keyboards and gamepads, because they memorized the lines, braking points etc. and drive 100% from visual memory. But what if something goes wrong, like entering aquaplaning, they will feel nothing through their buttons to warn them. Sounds super safe
And what kind of assists are helping them to achieve those laptimes?
Correct me if I'm wrong, but the reason cars in AMS (or hardcore sims in general) are controllable with gamepad or keyboard, is because there is fake assists that will be enabled, that are not there for a wheel. And would not be there in a real car. Not because it's "just as good" control method.
In ACC for example, the gamepad magic is super obvious in replays from what I recall. If gamepads were somehow "implemented" into IRL cars, you would have none of that