Automobilista 2 | Latest Update Adds Hot Cars Series

Nov 24, 2017
152
354
The thing about the FFB is it is aligned to the games design principles. That's what people overlook and it can make debates regarding FFB full of mute points. AMS2 isn't marketed by tech blogs and talk of access to teams and licences. It's here are some cars, and this is how we have made them fun, we hope you like them. There are some broad strokes, it's French impressionists rebelling and playing with light and form. If you are judging the FFB from a reference of realism you are missing the point. It's meant to be a thing of joy, not a replication of maths and science, with deliberate concessions made to realism as they create around the edges. And the Hot cars are again, really good fun.

Anyway, well done Reiza again to keeping it all together in these trying times, can't be easy given what's happening in Brazil currently so sending love and support to them and their families and hope they are staying safe and sane.
 

M D Gourley

1000RPM
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Sep 17, 2015
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...on another note, having both the AMS2 Beta and AMS2 early access Sims installed in my Steam Games I get the Beta first which is great, then at time of this post had an update for the AMS2 early access, BUT says... 'Scheduled on Friday 2am' or some other time in the future...this always amuses me :roflmao:...though i always say sod off, I'm having it now :confused::roflmao::roflmao:. and hit the download start button :roflmao:
 

Mekonrider

10RPM
Oct 12, 2019
17
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AI difficulty is all over the place. I've got some pretty quick times in time trial, not far off the fastest in a couple of combinations and yet the AI will still kick my ass sometimes at really low AI strength.

Most annoying is the fact they can be really quick in qualifying and then slow in the race or 3s a lap down in qualifying and then suddenly able to stay with you in the race. At least the adaptive AI in Raceroom on seems to give you a decent race just about every time.

This said it's not a finished product so it's just something to put on the 'to do' list.
 
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alexSchmurtz

SpeedyMite Racing
Staff
Premium
Sep 26, 2009
4,155
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This said it's not a finished product so it's just something to put on the 'to do' list.
They are still working heavily on the player car (ffb, brakes, etc.), this changes not only lap times but cornering speed, straight line speed. Once the player car is settled, they will be able to adjust better the ai to correspond. Then fine tune each car. In AMS 1 they had been able to calibrate each series so you could run more or less the same ai strength across all tracks, I guess their goal is still to fine tune the ai so you can keep the same ai level all across.
 
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Reactions: DEIC
Nov 3, 2015
14
28
60
The thing about the FFB is it is aligned to the games design principles. That's what people overlook and it can make debates regarding FFB full of mute points. AMS2 isn't marketed by tech blogs and talk of access to teams and licences. It's here are some cars, and this is how we have made them fun, we hope you like them. There are some broad strokes, it's French impressionists rebelling and playing with light and form. If you are judging the FFB from a reference of realism you are missing the point. It's meant to be a thing of joy, not a replication of maths and science, with deliberate concessions made to realism as they create around the edges. And the Hot cars are again, really good fun.

Anyway, well done Reiza again to keeping it all together in these trying times, can't be easy given what's happening in Brazil currently so sending love and support to them and their families and hope they are staying safe and sane.
Good point. For some FFB should be a replication of maths and science but we have plenty of choices of sims and games with different approaches.

On another point I suspect that Reiza might also use quite a lot of the Project CARS 2 content and DLC and re-release it but with a lot more dedication. That would make a very broad and entertaining portfolio .
 

Bjarne Hansen

500RPM
Jan 7, 2015
618
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"- Globally reduced slick grip on wet tracks

Does this mean it will be even harder to drive on the wet?? Cause I found it almost impossible to do so far!!
Hope that is for the Ai as they have no grip issues on wet tracks
I am by no means a fast driver but in the FVee on dry tracks I can hold my own against the Ai but even in light rain I got no chance even with Ai on 60 %
 
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Glygoo

25RPM
Feb 19, 2013
41
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I'm going to get some stick for this but I'm starting to think that the Madness engine is broken. AI seem even faster than before the latest update, AI still crashing and flying up in the air, FFB feels like effects are reversed, steering input has slow initial response then it snaps to oversteer. I noticed this within seconds of loading AMS2 up with the latest update. I'm going to try a full re-install to see if that makes any difference.

I loved AMS1 but I think the Madness engine was the wrong way to go, sorry Reiza. Fingers crossed that you can pull AMS2 from the fire.
 

Eric Bergeron

250RPM
Premium
Oct 23, 2012
267
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I'm going to get some stick for this but I'm starting to think that the Madness engine is broken. AI seem even faster than before the latest update, AI still crashing and flying up in the air, FFB feels like effects are reversed, steering input has slow initial response then it snaps to oversteer. I noticed this within seconds of loading AMS2 up with the latest update. I'm going to try a full re-install to see if that makes any difference.

I loved AMS1 but I think the Madness engine was the wrong way to go, sorry Reiza. Fingers crossed that you can pull AMS2 from the fire.
did you delete the AMS2 folder in "My documents" if not , do so....
 

ATSSHD

250RPM
Apr 18, 2017
269
258
Most insignificant thing possible but "Fixed low-res AMS2 shortcut icon when generated by Steam" didn't work for me, still ugly and weird.


Even deleted the old icon and summoned a new one, still ugly and weird.
Delete the old one, then close and restart steam. After the restart make a new shortcut via the steam library.
 

Dady Cairo

Cat-Car
Premium
May 23, 2017
130
78
51
I'm going to get some stick for this but I'm starting to think that the Madness engine is broken. AI seem even faster than before the latest update, AI still crashing and flying up in the air, FFB feels like effects are reversed, steering input has slow initial response then it snaps to oversteer. I noticed this within seconds of loading AMS2 up with the latest update. I'm going to try a full re-install to see if that makes any difference.

I loved AMS1 but I think the Madness engine was the wrong way to go, sorry Reiza. Fingers crossed that you can pull AMS2 from the fire.
It is not needed to reinstall the whole game just delete the automobilista 2 folder in documents. Start from scratch!
 

Goffik

10000RPM
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Premium
Sep 28, 2009
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Does this mean it will be even harder to drive on the wet??
The patch has changed the level of grip for slick tyres in the wet, because they had too much grip before. Wet tyres are not mentioned so I assume they have not been changed.

It is not needed to reinstall the whole game just delete the automobilista 2 folder in documents. Start from scratch!
To be honest, he's reporting some serious issues and a reinstall fixed some problems I was having a couple of weeks ago. Not everything that can become corrupt is contained in the settings files.
 
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Aaron Markham

100RPM
Dec 31, 2011
145
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Most insignificant thing possible but "Fixed low-res AMS2 shortcut icon when generated by Steam" didn't work for me, still ugly and weird.


Even deleted the old icon and summoned a new one, still ugly and weird.
Worked here. I deleted both icons from my desktop (AMS 2 & AMS 2 Beta). Then generated new icons through Steam & the hi-res icons showed up for both.
 

grirvan

50RPM
Premium
Apr 15, 2011
67
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did you delete the AMS2 folder in "My documents" if not , do so....
I have seen this recommended multiple times, but never done it because I didn't want to have to reconfigure everything. Finally did it and WOW this has changed my world. It is a night and day difference. I have been somewhat disappointed in the graphics for a while now and this step has completely fixed graphics, FPS, etc.
 

michelforest

500RPM
Mar 2, 2010
612
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AI difficulty is all over the place. I've got some pretty quick times in time trial, not far off the fastest in a couple of combinations and yet the AI will still kick my ass sometimes at really low AI strength.
Indeed. At Cascavel, the AI cars are much faster than me in the "esse" section, but the rest of the track is ok. I tried taking that turn as quickly as the AI and always ended up leaving the track. And It's not just because of my limited talent... ;)
 

Goffik

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Sep 28, 2009
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Try to brake at high speeds. In the first 10 km/h of deceleration you'll ear a squeal. It seems so weird... With approximately any car.
Didn't hear anything untoward in any car I drove today. Brakes worked fine.