I think this thread deserves a compact 'review' of impressions from a newcomer to AMS2 who just jumped on the bandwagon.
Ordered and installed the full season 2020-21 package, as I would not miss all the goods that has been talked about here on the site for so long.
Only having played AMS(1) very shortly years ago on an early beta-demo version, but played quite a lot of Reiza content with Stock Car Extreme (and several free mods) and especially Copa Petrobras de Marcas (just as stock) and finally got teased by the GT1 content teased about on this side.
Graphics:
Activating all eye candy I enjoyed rolling out at Bathurst and was certainly not dissapointed!
To me the impression/sensation is something like a mix of iRacing graphics and expecially an improved version of R3E, looking at both track surface, sky and sourroundings.
A quite different approch than Kunos, but I like it! Cannot say the one is better than the other, though SOL and CSP of course brings a lot to AC. I haven't yet checked for possible similar tools for AMS2 (if any?).
Only thing which annoys me, is the tyre temperature widget - why does it have to fill most of the screen?? Hope I've overseen a compact version just as the one in AC and ACC where I actually do full races with the far more compact tyre temperature widget activated constantly.
Simulation part:
Sim-wise I think I was expecting something like improved version of Copa Petrobras de Marcas, which as far as I remember have ancestors on the ISI engine and rFactor. I.e. think I expected feedback of something like the response in rF2.
But surely I forgot to read page 1 in the manual and didn't actually know (ignorance is bliss) that the base is the Madness engine. Which the product to my first impressions unfortunately suffers from :-(
Though, to me, it feels like an improved version of pCars2. But still don't know what to think of car behavior, especially speaking under breaking. Sometimes feels realistic and sometims like a bad version of pCars2. In some extend it helps (a bit) to set everything to 'Authentic' and ofcourse no Aids at all.
But I cannot run from that I sit back some sort of unredeemed. But at least its a big plus that FFB values can be changed with shortcuts while driving.
Maybe it's really down to mingling with the right FFB values and maybe some code editing (like iRacing break treshold values ) before you have the right sim feeling.
But, reading more reactions that the big update is a big improvement on the sim part, I'm thinking of what AMS2 was like before...??
Maybe I should add, that I'm still using my old G27 (pedal feedback is still very satisfying for me, now especially in rF2 and in older sims and FFB wheel strength is still more than just 'ok') so don't know whether a DD1/DD2 setup makes it better or worse here (?).
Menus:
OK, this is is certainly SMS stuff.
But I can live with that, Sub menus seems intuitive.
Performance:
Very good job. Setting all graphics to max. is putting quite less payload on my old 6th Gen Intel Core i5-6600T (35W TDP) and my Sapphire RX580 Nitro+ than doing similar with rF2, ACC, R3E and AC with latest CSP+SOL tweaks.
Though my first impression leaves me quite critical with negative feelings about the sim part, I will not rule out AMS2 with latest updates and fix. Not due to I've just payed €82 for the whole season package (I will never use time on a misinvestments if I feelt it was like that), but as I wrote before:
I think the job is on FFB scrutineering.
I'll return to AMS2 at a later time and read up on tweak tips for the FFB part.