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Cars Alfa Romeo Giulia TZ

Discussion in 'Assetto Corsa Modding Discussions' started by BrianB, Sep 8, 2017.

  1. BrianB

    BrianB
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    [​IMG]

    Thought it was time to give this one a thread.

    I received the model from @RobertLidstroem a while back to get it in game. Since then I have been occasionally working on it in my spare time.
    The model had some issues because it wasn't made with a game in mind, but I've been going through it fixing various things like normals, missing faces and smoothing certain parts. The original low poly model (interior, exterior and wheels) was around 80k triangles I believe. Right now the exterior including wheels is around 110k triangles and I've started improving the interior.

    Progress is slow because I'm still learning as I go, but hopefully I'll be able to release a decent mod at some point.

    Right now I'm working on exterior textures and shaders, and I still have to start on the interior.

    [​IMG]
     
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  2. Ben O'Bro

    Ben O'Bro
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    Ah the Alfa 250gto :p
    it's looking good!
    And there's no shame in getting the model done from somewhere :)

    Small thing, Content Manager can help you fix the shadow using "CM showroom" and update ambient shadow
     
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  3. Ryno917

    Ryno917

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    Awesome! Can never have too much vintage content :D
     
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  4. hal4000

    hal4000

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    Or Alfas...;)
     
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  5. BrianB

    BrianB
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    Well, still a huge amount of stuff to do, but I couldn't resist :D
    Shaders definitely still need a lot of work looking at these pictures. The model as well in some places.

    [​IMG]

    [​IMG]

    [​IMG]

    250 and TZ aren't competitive by the way, the 250s were gone after 2 turns :confused:
    TZ2 should be competitive but lets finish this one first :p
     
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  6. Fat-Alfie

    Fat-Alfie
    David Pemberton Premium

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    Such a pretty front end, but that rear end... :thumbsdown:

    Great to see it in-game though :)
     
  7. RobertLidstroem

    RobertLidstroem
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    Looking forward to this Brian!
     
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  8. BrianB

    BrianB
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    Hi all, quick update.

    During the little spare time I had I've spent a lot of time looking at other cars, studying their textures and models and I learned quite a bit. With that I reworked the outside of the car.
    I did some optimizations like reducing the number of objects, and got better textures and shaders compared to before (I think at least :p)
    So right now I consider the car body to be done, so I can force myself to do the other parts of the car. The wheels, lights and interior still need plenty of work.

    [​IMG]
    The more I look at those tires the more I hate them. They were my first attempt at baking normals from a high poly mesh but either I failed or the shape is too hard to recreate with a normal.
     
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  9. hal4000

    hal4000

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    NM the tyres, that car is gorgeous!:thumbsup: Hehe. Good job. And good to see it's still in the oven.
     
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  10. RobertLidstroem

    RobertLidstroem
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    Thanks for the update, Brian!
     
  11. Leitcharound

    Leitcharound

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    Keep up the good work, looks fantastic so far!
     
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  12. Fat-Alfie

    Fat-Alfie
    David Pemberton Premium

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    It does look great! I hope it will have the physics to match :thumbsup:
     
  13. BrianB

    BrianB
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    I'm getting some great help on the physics side and it drives really nice already. Very similar to the 250 GTO in how it handles.
     
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  14. BrianB

    BrianB
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    New update, I'm considering texturing of LOD A and high res interior done for now. Also sorted out the collider (finally), and I've made a start on the low res interior.
    I'm quite happy with how the textures are turning out considering I dove in with barely any knowledge about textures, maps, etc. But every time I finish something I already see some spots which make me want to redo the textures :roflmao:

    I can't promise anything but if progress continues like it is now and I'm happy with how everything looks I can hopefully get it ready for release within a month or 2 now.

    [​IMG]
     
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  15. Shigeno427

    Shigeno427

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    Looking lovely, the more vintage cars the better!
     
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  16. CaptainBigleux

    CaptainBigleux

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    love old alfas, looks superb, can't wait to test it.
     
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  17. Eugene Abramoff

    Eugene Abramoff
    Staff

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    Looking forward to this one!
     
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  18. BrianB

    BrianB
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    Going through the final things that are left to do.
    Still have to do the final LOD, and create a damage and dirt texture. Then this puppy should be ready for release :)

    [​IMG]
    [​IMG]
     
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  19. Fat-Alfie

    Fat-Alfie
    David Pemberton Premium

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    Alright! Great news, and looking really good :thumbsup:
     
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  20. Shigeno427

    Shigeno427

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    Bellissimo! :D
     
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