Is there any way of quickly splitting meshes larger than 64k vertices into smaller ones?
Preferably something automated but if there's a quick way of doing it by hand I can try.
I work in Blender but can send the mesh to a friend with 3DS Max so suggestions for any of these are welcomed.
Preferably something automated but if there's a quick way of doing it by hand I can try.
I work in Blender but can send the mesh to a friend with 3DS Max so suggestions for any of these are welcomed.