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I have only run one club race in rfactor. How does one check this? What is the size of the textures that drivers will be using as their car skins?
I'm currently running z270, gtx970, 7600k with 16gb of 2133mhz ram and oculus rift.
Basically testing online is the only way, as you can't emulate the skins being loaded. Also multiplayer usage is different from sp, so just make sure you have a 100% margin on the fps you want to achieve during MP sessions and it should be fine.
 
i would like to try and give it a go myself ...is there an idiots guide to do it ?? thanks for the help !!
Have a look at the tutorial posted by Joseph, that's the best one I know for rF2:
Only difference now to get the template: once you subscribe and install the car, you should have the template for in a "Templates" folder in your rFactor 2 installation.
Good luck! Let me know if you need help, either for painting or to get the car in game. :)
 
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