Hi Patrick,
I'll try to provide my feedback about your latest release (Please don't expect a very professional once driving wise )
First things first: THANK YOU and all involved
I tried your provided default setup (brake pressure changed to adapt it to my load cell)
Pros:
The 3Dmodel looks fantastic, the FFB gives me a great feedback about the car behavior, most texture are nice looking. After I've adapt my driving to the car (most important thing is the entry speed for the corner and put some power to the front wheels mid corner to put the car out of the corner without losing the really light rear) the Primera is a pleasure to drive. The sound is really good for me and helps to add the necessary immersion.
All in all a very believeable driving behavior and a great addition to the game.
Cons: (Sorry for this but as a graphic artist I've to do this )
Your car have the same z-fighting issues at Nords for many stickers on the dashboard and the steering wheel like our Ginetta. You can fix this by adding a little bit space between the meshes and the textures.
Also it seems you've choose the wrong shaders for it e.g. the Primera logo at the doors or the Auto Trader sticker add the dashboard. Out of my experience with the Ginetta the better choise will be the ksPerPixelRefection. So this parts will recieving the necessary shadows and lower the brightness.
Your tire texture is darker now but in my opinion still to greyish.
Maybe its possible to straighten this fresh air thingys for the reflection on the windscreen (I don't know the right english words for it):
Just nickpicking
Last thing I don't like is the Modec stuff:
You've add the same delay for the RPM, speed and laptime. But just the RPM and the speed delay is believable to me. The laptime should go without any delay
Again Thank You for your work and I hope my feedback is helpful for your work
Greets After_Midnight
I'll try to provide my feedback about your latest release (Please don't expect a very professional once driving wise )
First things first: THANK YOU and all involved
I tried your provided default setup (brake pressure changed to adapt it to my load cell)
Pros:
The 3Dmodel looks fantastic, the FFB gives me a great feedback about the car behavior, most texture are nice looking. After I've adapt my driving to the car (most important thing is the entry speed for the corner and put some power to the front wheels mid corner to put the car out of the corner without losing the really light rear) the Primera is a pleasure to drive. The sound is really good for me and helps to add the necessary immersion.
All in all a very believeable driving behavior and a great addition to the game.
Cons: (Sorry for this but as a graphic artist I've to do this )
Your car have the same z-fighting issues at Nords for many stickers on the dashboard and the steering wheel like our Ginetta. You can fix this by adding a little bit space between the meshes and the textures.
Also it seems you've choose the wrong shaders for it e.g. the Primera logo at the doors or the Auto Trader sticker add the dashboard. Out of my experience with the Ginetta the better choise will be the ksPerPixelRefection. So this parts will recieving the necessary shadows and lower the brightness.
Your tire texture is darker now but in my opinion still to greyish.
Maybe its possible to straighten this fresh air thingys for the reflection on the windscreen (I don't know the right english words for it):
Just nickpicking
Last thing I don't like is the Modec stuff:
You've add the same delay for the RPM, speed and laptime. But just the RPM and the speed delay is believable to me. The laptime should go without any delay
Again Thank You for your work and I hope my feedback is helpful for your work
Greets After_Midnight