what i'm using :
- custom shaders pack 0.2.0
- pure 0.22
- Sol 2.2.9
Tracks where the issue is seen :
Shutoko Revival Project 0.9.1
Shutoko Revival Project 0.9.2
I don't know why but, the street light shadows not working in shutoko. In other maps (highlands drift etc.) the track lights, even...
The flickering is obvious especially on the railings and the shadows keep flickering and popping in and out. Any idea on how to fix?
https://drive.google.com/file/d/1zTVFrcibyb60unOYY8xuHWXDSgZ3r9fI/view?usp=sharing here is a sample of what I'm experiencing in Shutoko Revival Project
Hi all,
This is my first post. I work at a private track and have been tasked with updating the geometry of our new buildings added on property. I have given the track to a couple employees and members and they all get a strange shadow anomaly on the buildings that i don't get and can't...
Will try to keep update this post.
Same old tracks for now.
There are some updated textures here and there, to see if it would change.
Also focus on adding shadows. In a different way though to avoid overlapping.
And new shaders. I know nothing about shaders.
I just compile them for GTR2.
Im...
I have problems with Official Brabham BT62 car.
CSP version is: 0.1.79-preview5
Sol version is: 2.2.2
When i set this car as an AI, the cars rear axle is automatically broken in half. No matter the map, it always is like this.
Also the shadow is broken and there doesnt seem to be a fix for it
Hey guys.
WelI..I found that a most precise geolocation and racedate will even make the shaders work properly on angles of incidence of lighting and shadows.
But there are still problems with the shaders. Shadows still overlap, but much less. Fog is not linear. Specular gets inside the casted...
Shader guy.. my new GFX is the 1st.. and I tried the other way but it doesnt call the SRPL even with the DX9 pack.. or I am missing something.
But it is clear to me that is has to be done on a per track basis. Because all tracks are different. There is no standard.
So it might be cool so if we...
This new patch will include a new GFX also.
I have not check FPS exactly but I think it remains the same. They are very important for me but also the graphics.
Well guys I use (and recomend) 6500 kº temperature color for your monitor.
But does this still look good on your monitor?
Here some...
This is just an unofficial update of the best mod: https://www.racedepartment.com/downloads/ac-disable-shadows-patcher.17067/ to keep it running with the new version of AC.
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I see it very well in VR, I have the files modified like this...
THIS VERSION IS OLD.
HERE THE LINK TO THE NEW VERSION 1.5
WITH NEW SHADERS (forced SRPL)
https://www.racedepartment.com/downloads/gtr2-new-shaders-lighting-patch-1-5-by-holacrosty.40325/
Note:
(my file is attached if you need to see an example, but just edit your own to keep your other settings)
I have been annoyed at the shadows in this game flickering, despite running 8x msaa (even adding FXAA sweetfx).
So I looked into the file inside
My documents
My Games or Saved...