rFactor 2 GT3 update announced for February 7th

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Studio 397 just announced a significant updated that will enhance all the 14 GT3 cars available in rFactor 2 that will see important physics changes affect the category.

Here is a list of all the announced changes and additions:
  • new tyre model
  • tender spring support (tender spring is a term that often designates a smaller, secondary set of springs mounted on a shock that is usually of a softer rate than the main spring and serves to soak high frenquency bumps and curbs)
  • traction control update
  • ABS update
  • downshift protection
  • sound update (integration into the new sound engine)
  • updated BoP
Studio 397 advertises that this will affect the way cars need to be driven, stating racers will need to adjust their driving style and setups accordingly. They also say the addition of shift protection to these cars will prevent unrealistic use of rapid fire downshifts to achieve unrealistic stopping distances - a tactic widely used by the fastest players in games without the feature, such as Gran Turismo.

Overall, this update should make GT3 cars "a richer, more immersive driving experience" and generally more accurate, as per the devs' words.
About author
GT-Alex
Global motorsports enjoyer, long time simracer, Gran Turismo veteran, I've been driving alongside top drivers since the dawn of online pro leagues on Gran Turismo, and qualified for the only cancelled FIA GTC World Tour. I've left aside competitive driving in 2020 to dedicate myself to IGTL, a simracing organisation hosting high quality events for pro racers and customers, to create with friends the kind of events we wished we could have had. We strive to provide the best events for drivers and the best content for viewers, and want to help the simracing scene grow and shine further in the global esports scene.

Comments

No question at the end of the thread so it's a free for all. And since all the commenters above have been waiting for some complaint, here I go.

I would appreciate if the graphics were brought up to the latest standards. S397 has demonstrated that they can create very authentic looking dash displays, so whatever the M6, 911 GT3R, etc. have is no longer an excuse.
I really appreciate the ongoing support for the whole product and content, but this is a really good point. Even across the whole GT3 field we have a pretty steep quality curve. It would be nice if all the cars atleast had some proper cockpit shaders. It's also a bit wierd that the steering wheel in the LMP2 cars are essentially the same but have such a big difference in quality. Let's hope they don't forget those details. I've spent the last week with the Indycar and the 992 cup car and those are the standard where the rest of the content needs to get. And atleast it seems that they have settled for a standard now because with all the latest content of the packs last year there is nothing that stands out as partially good or bad. Eventhough that fan in the Infyinity could use a few more polys :p

Btw, for all the people complaining about the new sound engine: I hope you are aware that this is a 3d sound engine where you can't tweak single sliders as in the good old rF1 days. If the content is setup properly and the sound configured in the right way, it's a blizz and helps alot with situational awerness to hear where opponents are.
 
Sorry, hijacking your thread to someone else :D

I never use HDR as it tends to be a PITA in Win10. As in, setting it up for one game ruins it for others.

Are there any particular settings for rF2 you use?

TIA
I actually don't know WHAT HDR settings I use. I just set it and forget it. Seems fine with other HDR non-racing games to me.
 
Question for you, not attacking you or anything or saying you're wrong :)
Do you use HDR in the game?
IMO, HDR makes rF2 look better than any other sim on the market which doesn't have this feature.
I am referring to stretched fonts, misaligned texts and lack of information on the dash displays of old DLC mostly.
 
No support from me as long as they are with MSG and forbib other simulations to do their own LeMans 24h race and stream it on the sims official channels.

I do not support shady companys that do dick moves too. :p
Can people stop with that nonesense once and for all? Where do people even get that from? Nobody prohibits other platforms to host 24 hour races at Le Mans. It's just that they can't call the event 24 Hours of Le Mans, simple as that. And why am I not seeing people whining about Kunos and 505 games that we can't do and stream our 24 Hours of Spa on our perfered paltform? It's ridicolous.
 
Until we get force feedback shifters, how would one 'feel' when the car's cpu rejected a shift request?

Exactly my point before the feedback exists you CANNOT in any possibility add shift-denial/ignoring.
It just cant be done, period.........

They could give the user feedback through video, audio, steeringwheel, anything.

But i NEED to know why stuff i initiated didnt happen.
Otherwise i`m just guessing and not driving.

Racing is about finetuning a line and a sequence to perfection, i cannot tune without information.

Just being randomly voted off is unrealistic and doesnt belong in simracing.
 
Downshift protection aggravates the hell out of me in AC and ACC. I know it's a "real" feature, and what it's for, and I swear I'm not trying to rapid fire the downshifts like an F1 car. Even when I deliberately wait longer between shifts I feel like it denies them when it shouldn't. I know, I must be wrong and the revs are probably still too high. It just feels like it's too aggressive. In lieu of tactile feedback maybe a "reverse shift light" would work. Some indicator when it's safe to downshift. Yeah, I know - if it's not on the real car it shouldn't be in the sim. Well, again - we don't have all the cues they would in the real thing either.
 
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Finally, didn't even take a year!
Damn right will have to adjust driving style, old tyre model was so "special" it took some time to unlearn the bad habits I had from rF2 and they released GTE update.

Would be nice if older GT3 cars could have interior textures updated, fake pixelated shadows/ambient occlusion looks really old now.
 
Stupid and unessasary! > Dick move
Who cares how an event is called? For you it's unneccesartiy while for most of the publishers it's one way of making their product more attractive and unique. Every sim dev in this genre has exclusive rights to certain series or events, it's just that it is cool as long your prefered sim dev has them and as long as the other devs and publishers don't have them. Kunos/505 games has the exclusive rights for SRO licensed events like the 24 Hours of Spa, Sector 3 has the exclusive rights for DTM, ADAC GT Masters and WTCC (I know the last one isn't really something to write home about anymore), Reiza has exclusive rights for certain Brazilian series, iRacing has exclusive Supercar licenses afaik, EA/Codies for F1 and WRC. So either you stop dreaming that MSG is anything special or the root of all evil in that regard or you can whine all day long that the race that you are racing isn't called the real 24 Hours of Le Mans.

And it might be the right time to ask why your prefered sim dev hasn't forked out the money to bring a certain race or series to your platform. In the case of iRacing and 505 games money can't really be an issue. And it might be the right time to ask yourself how good it really is if we invest our money into closed platforms where modding isn't possible anymore. The choice is yours ;)
 
Can people stop with that nonesense once and for all? Where do people even get that from? Nobody prohibits other platforms to host 24 hour races at Le Mans. It's just that they can't call the event 24 Hours of Le Mans, simple as that. And why am I not seeing people whining about Kunos and 505 games that we can't do and stream our 24 Hours of Spa on our perfered paltform? It's ridicolous.
I think the whining is because of Motorsports Games and their conduct as a whole. A company with dodgy individuals involved and sketchy practices buying up a number of prestigious licenses with an exclusivity clause meaning no other company could do a standalone WEC game or Indycar game or whatever? (Including causing Reiza to have to cancel their planned mock Indycar) And releasing one title, NASCAR 21, which was very poor? Plus the esports naming rights and such? It's a recipe for bad press and public relations.

How much of the ire directed at MSG should spill over to Studio 397 and their continued work updating aspects of rF2? That's a tougher question, and I'd personally say there shouldn't be much spillover.

Nice to see these GT3 updates. With these changes, plus some IMSA GTPs, an IMSA-style BOP for the P2s and P3s, and multiclass AI optimizations, rF2 could be the ultimate IMSA sim at some point. Especially with the gorgeous laser scans of Daytona, Sebring, and Laguna. I'd love that. And that would push me to buy lots of DLC :roflmao:
 
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No support from me as long as they are with MSG and forbib other simulations to do their own LeMans 24h race and stream it on the sims official channels.

I do not support shady companys that do dick moves too. :p
you play Project cars 3 after the dick move for removing simulation settings for arcade....
About raceroom, the best dick move : stay with outaded engine.
 
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I think the whining is because of Motorsports Games and their conduct as a whole. A company with dodgy individuals involved and sketchy practices buying up a number of prestigious licenses with an exclusivity clause meaning no other company could do a standalone WEC game or Indycar game or whatever? (Including causing Reiza to have to cancel their planned mock Indycar) And releasing one title, NASCAR 21, which was very poor? Plus the esports naming rights and such? It's a recipe for bad press and public relations.

How much of the ire directed at MSG should spill over to Studio 397 and their continued work updating aspects of rF2? That's a tougher question, and I'd personally say there shouldn't be much spillover.

Nice to see these GT3 updates. With these changes, plus some IMSA GTPs, an IMSA-style BOP for the P2s and P3s, and multiclass AI optimizations, rF2 could be the ultimate IMSA sim at some point. I'd love that. And that would push me to buy lots of DLC :roflmao:
Once again, how does it come that in the past non of the other publishers weren't really interested in obtaining those lisences to create content with it and run official events with it? And now that someone else snatched them away, everyone suddenly starts getting bent out of shape because they feel that they have an obligation aswell. How does it come that we didn't have official BTCC, WEC or Indycar games for 20 years or more eventhough everyone pretends now that they were asking for it? iRacing had all the time and money needed to make it happen, yet they never did because they care so much for all of us. And everyone was so damn busy asking for GT3s and racing them, that they forgot that there is a world beyond that bubble. The bad business strategy and planning - so far - is on the other side of the fence, but not MSG.

If we are that picky, we should really think about if sim racing is a good hobby, because the car manufacturers and track owners that get our money at the end through horrendous lisence fees are anything, but certainly not saints. But most players don't think beyond what they see on screen. Everyone asks for Nords and barely anyone has an idea about the level of curruption that plagued that venue throughout the last 20 years. Or should we talk about Porsche, Audi and Lamorghini that are part of the VW group? Perfect double standards ... :rolleyes:
 
MSG paid several million of the agreed upon 5.5million US Dollars early on in the take-over. I am not sure if they ever completed the entire amount. Since most of the progress rF2 has seen has come AFTER the purchase, one must assume S397 received enough funds to begin these large core updates. (& DLC purchases help one would think)
This is not money for s397, it is money to buy the studio from the owner, Luminis International BV. If MSG owns S397, it means everything have been paid. By the way, US5,5M is not a lot of money for MSG owners like Motorsport Network and Fernando Alonso. The point is how many cash these shareholders are willing to inject into MSG until it becomes profitable as a company and as an asset.
 
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Ah the EA sports of sim racing does another small update to appease a small section of the community whilst ignoring the other DLCs that are well overdue an update... All whilst the many licences do nothing but collect dust...

The past 2 years have seen me go from an rF2 supporter to being part of the ever growing crowd waiting for MSGS to go bankrupt and sell rF2 to another developer because S397 with a bigger budget hasn't changed from it's 2 steps forwards 3 steps backwards approach...

rFactor 2 just contantly feels like it's 2 years away from being 2 years away... Like that sports rookie with potential that you can't nail down when they'll be in their prime, but they've already been labelled a bust and are in their 30s...
 

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