Rennsport Teases Porsche 911 GT3 R (992) Release for January 6

Rennsport_Porsche992_Teaser.jpg
Rennsport, the upcoming German racing simulator, is getting ready for the beta release. Before that, alpha players will get the opportunity to see a new Porsche, the 911 GT3 R (992).

After rFactor 2 already released its Porsche 992 DLC for Christmas, Rennsport will therefore be the next developer to include a car from the 992 series in its roster.

This new Porsche is the continuation of the "world's best-selling race car", the 911. Following the footsteps of the 991, this seventh-generation 911 aims to keep up the tradition of generating sporting success for Porsche.

Porsche 911 GT3 R (992) Technical Specs​

Drive TypeRear-wheel drive
Displacement4.194 cm³
Performance416 kW (565 PS)
TransmissionPorsche six-speed sequential dog-type transmission
Engine PositionWater-cooled six-cylinder boxer motor in rear position
Weightabout 1250 kg (depending on the BoP)
Source: Porsche Motorsports website

2023-porsche-911-gt3-official-reveal-news-info-001.jpg

Immediate Rennsport Future​

With this inclusion, existing alpha players will be able to race the new Porsche around Hockenheimring. However, how does the beta timeline look?

According to the most recent Discord QnA, the closed beta has been delayed to early 2023. We should be getting news of the exact dates soon.

Until then, what do you think of this inclusion to the Rennsport roster? Let us know in the comments down below!
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

Comments

2006 = GTR2.

Yes some Porsches are available in Raceroom :
Is there some reading disability going around...yes RRRE has porsches, so does iracing,rF2,AMS2 etc ...what he his saying is that for a long time not even arcade games like Gran turismo could have one, they resorted to RUFs due to EA licensing deal with Porsche and yes it was Kunos who broke that and brought 20+ OFFICIAL porsches to a simulator in alot of years !!!
 
More games/ simulation is always good!
Hopefully they will already in the V1.0 improve something compared to ACC etc.....
 
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More games/ simulation is always good!
at first it sounds good but it isn't tbh
since sim market is niche and with another game released in the genre it will be even more fragmented which is not good thing since almost all games struggle to get good player bases

we need some merges and ultimate racing sim not another mediocre one, lol
that cash easilly could be used to improve one or another existing platform

I don't believe in this game but it isn't even about developer but more about engine they have chosen because it just sucks, it's the easiest way to go but I personally think that this engine is just bad for simracing games
 
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I find it interesting that they are competing more or less directly with ACC. One can imagine that they are trying to attack the weak spots of ACC. Which are..? Maybe VR performance? FFB? SRO license? It is also interesting that Kunos have said they will make changes to their tire model this year. I think this is all good for us simracers.
 
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Premium
A new sim is always a good news to me.
Good luck to Rennsport.

That said, i really don´t understand why nobody is just working on just a moderne release of something which have proved to be absolutely brilliant to anybody.
For example Grand Prix legends, or Gtr 2.

Why to make it complicated ?
It is all in there.

In its own way , ACC is a little like Grand Prix legends.
It simulated with aq lot of details a serie. (About same amount of cars and original tracks)
And it is a success.

Rennsport should do the same.
Why not cover the german touring cars and VLN séries in details,

And i will never understand why we don´t have any proper endurance WEC modern sim available.
(I will purchase immediately any Le mans sim treated like a F1 2... sim.
It would be just a huge blockbuster, as F1 2.... game
 
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Ironic ain't it, how life like "all" our favourite simulations are using multiple pmotors multiple hypothesis multiple interpretation.
Why couldn't Beam, Spintres and AMS2 have relied on the same physical world. Cons ? Pros, many I can think of.

Does not have to be all sims all studios they don't even have to merge just create a off shoot company whos sole purpose is to develop the best driving engine ever ( then they go off and develop their own sims )
That is what I want to see at least attempted before I kick it.
They could green light pre alpha proving ground based off real ones.
Tyre tool like TGM but have all users running analysis 24/7 on 1,000 constructs. :coffee:

bbm_proving_ground_juvincourt_asphaltierte_schwellen-und_sinuswellen-strecken.jpg


Need Bugbear involved to develop the crash testing facility :x3:
capi_0cf7adc4649e2dde2e7d06501b302ed9_a844ac5137fc8d16483824cfa96075ad.jpeg
 
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Forgive my lack of knowledge, but what's the difference between this new Porsche and the one already in the sim?
They are both GT3 cars. I think the 911 already present is the 991-generation. This is the 992-gen (i.e. the current one, about to start its debut racing season)
 
I like how some say, " GT3 has been done, how about some historic blah blah cars and tracks". I hate to tell you, historic means old. And those tracks and cars weren't as great as you think they were.

And 20 years from now, if this forum still exists, someone will be on here saying, "Electric GTxx, it's already been done. How about the gas powered Bentley, BMW, Merc or Lambo of 2016 on the Nordschleife".
I don't care if a Lotus 49 isn't as 'good' as a Nissan GTR packed with electronics. It certainly requires more skill to get the best out of it. What a strange viewpoint.

I watched the Jackie Stewart documentary on Sky last night. I wish I'd been born earlier to have actually seen all that stuff that isn't as good as they thought it was. It was certainly more visceral than motorsport is now.
 
Premium
You're right. The tendency to believe that old things were better than today ones is present in every aspect of human life, and racing is not an exception. Like for example, "racing in the 1960 was better", meanwhile dying in a crash was very common, so how can that be better than today??...
And there are a lot of other reductio ad absurdum examples.
I don't think anyone would argue that in terms of safety and speed that vintage cars are better than modern cars. What a lot of people would argue is that vintage cars are generally more fun to race in sims than modern cars such as GT3s. Lower downforce and skinny tyres make for a more engaging experience and add in H pattern changes and what's not to love.
 
Everyone loves vintage cars, they all are state of the art, labor of love creations. nothing like today's utilitarian unsightly boredom, plus they were challenge to drive.
But arguing that automotive industry didn't make any advancements in the last 40 years is a bit of a stretch.
You get super legend, exotic Countach and in straight line (the only line it was good at) it clocks 1/4 mile at mere 14.3 s @ 113 mph, this is today's family sedan territory.
Numbers are numbers. Just because a "family sedan" has a lot of power today, that doesnt mean that it can beat a car with better power to weight ratio on a track that is whatever years old. This has nothing to do with nostalgia, its numbers. Or you think a supercar of today will beat an F1 of the 90s, despite having double the power, around a track?... Explain to me then how nothing could beat the porsche 962 around the ring for so long also. I mean, it is an old car right? :)

And again, i am not even considering tires here. Put any old car on modern tires, and things change a lot.

Edit: and its not a matter of not believing in advances, its the other way around. People believe blindly that just because something is more modern, it will be better than something older in every way possible, and dont even look objectively at things. Of course, this serves the industry well, because they want you to buy the new thing always, regardless of quality.

The auto industry is full of examples of things going backwards, and actually getting worse, specially in the last 30 years, mainly for economic reasons.
 
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Until then, what do you think of this inclusion to the Rennsport roster?

My dream "sim" for a long time was what ACC is today. I loved the concept of GT3, the different cars that raced together, etc. and I was missing a complete package until ACC provided it. I still love GT3 but I realized racing only GT3 gets boring for me. So until Rennsport provides variety, I am not saying I am not interested, but I am not hyped either.

But what are we talking about, it's not even out yet, monetization is still not clear how it's going to look, so a release teaser of a car in a closed beta that the majority of us doesn't have access to is such an irrelevant information I don't understand how it's news. Simracing is so dry right now.

Regarding some discussion above how we don't need more sims... I don't agree. We have like 4 released racing simulators in active development (AMS2, iR, rF2, R3E), I wouldn't really count ACC, as I can see it it's only some final content that is up for release this year. So out of those 4 sims 3 have been around forever. Pretty much all of them have something in their core that is controversial and is not going to change. How do we not need new ideas, perspectives, beginnings? (Even though I am skeptical of Rennsport, but it doesn't matter, it could end up being great)
 
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I am curious if new Forza Motorsport can move from it’s simcade past to something closer to ACC/AMS2 from physics point of view. Imagine 600 cars divided into tens of different classes in believable and fun simulation. Add multiplayer with well managed penalties and ranking system it’s my dreams coming true :sneaky:
 
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I am curious if new Forza Motorsport can move from it’s simcade past to something closer to ACC/AMS2 from physics point of view. Imagine 600 cars divided into tens of different classes in believable and fun simulation. Add multiplayer with well managed penalties and ranking system it’s my dreams coming true :sneaky:
I still play Forza 7, it's gorgeous, and no doubt I will play with Forza 8, more trusted franchise than the new ACC clone
 
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Another GT3 game? why? we got ACC and it´s great!, not much interested on it, maybe they must focus on wec cars, and maybe with it they will create another sim that have a fresh content. but i think we don´t need another ACC clone.
 
Am a bit baffled.
Why are people mentioning ACC CLONE?
Where is the similarity to ACC?

Apart from the Unreal engine used which is not even the same version.

As much as we love to have different content, GT3 is still the most popular....and it's the users (All of us)who are online all the time with GT3, not the Devs.

Have they said it's only GT3 content for the game?
 
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Ironic ain't it, how life like "all" our favourite simulations are using multiple pmotors multiple hypothesis multiple interpretation.
Why couldn't Beam, Spintres and AMS2 have relied on the same physical world. Cons ? Pros, many I can think of.

Does not have to be all sims all studios they don't even have to merge just create a off shoot company whos sole purpose is to develop the best driving engine ever ( then they go off and develop their own sims )
That is what I want to see at least attempted before I kick it.
They could green light pre alpha proving ground based off real ones.
Tyre tool like TGM but have all users running analysis 24/7 on 1,000 constructs. :coffee:

bbm_proving_ground_juvincourt_asphaltierte_schwellen-und_sinuswellen-strecken.jpg


Need Bugbear involved to develop the crash testing facility :x3:
capi_0cf7adc4649e2dde2e7d06501b302ed9_a844ac5137fc8d16483824cfa96075ad.jpeg
Because thats not how businesses work
 
Are you out of your mind? SGT not a simulator? You do realize that game was running the earlier version of the ISI gmotor engine, yes, that ISI engine?....
I got started with Sports Car GT, loved it, but no way it was a proper simulation. It drove better than the alternatives at the time but realistic? Very debatable.

Early versions of ISI engine dont automatically classify them as sims...
 
Is there some reading disability going around...yes RRRE has porsches, so does iracing,rF2,AMS2 etc ...what he his saying is that for a long time not even arcade games like Gran turismo could have one, they resorted to RUFs due to EA licensing deal with Porsche and yes it was Kunos who broke that and brought 20+ OFFICIAL porsches to a simulator in alot of years !!!
Reading disability elsewhere, I answered the question "porsches in rre?", answer yes.

And porsches were found in sims like gtr1, gtr2, gtl, in arcade games such as the first grid, long before the end of the Porsche EA deal. This means the deal did not include exclusivity for official FIA's Porsches. A way to avoid the exclusivity. Check your facts and learn from those who know before being rude.
 

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What's needed for simracing in 2024?

  • More games, period

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