Most Played Racing Games On Steam In December 2023

Most-Played-Racing-Games-Steam-December-2023-Automobilista-2-Biggest-Gain-576p.jpg
The final month of the year tends to come with more spare time for many sim racers, and 2023 seemingly was no different. Here are the most played racing games on Steam in December 2023.

Note: While iRacing is available on Steam as well, its numbers are not representative as most players acces the sim through its own UI. As a result, its statistics are not included in this article.

Once again, the order at the top of the list remains largely unchanged. Only F1 23 has left its place in the top five, dropping down to seventh overall, behind SnowRunner and Need For Speed Heat. Like many titles, the latter two saw an increase in player numbers in December, likely in part due to the holidays.

The same is true for BeamNG.drive, which keeps its top spot with the most average players over the course of the month. However, the highest peak went to Forza Horizon 5, which still sits in second. Assetto Corsa stays on the final step of the podium, albeit with a healthy margin to the top two.


Looking at the percentage of average players gained, Automobilista 2 stands out as the most improved sim racing title. Despite the big Le Mans update only dropping on New Year's Eve, the title had 44.34% more average players than back in November. The January 2024 numbers for AMS2 should be a good indicator for how many of these players have stuck around, then. The biggest improvement percentage of all games goes to Need For Speed Unbound at 47.91%.

Meanwhile, in its second month since release, EA Sports WRC has lost a considerable amount of players. The title may have seen the addition of the Central European Rally, but the update that introduced it also broke the Career Mode for many players. The ongoing issues with the title likely do not help player counts.

Steam: List Of Most Played Racing Games in December 2023​

TitleAvg. PlayersPeakGain %
BeamNG.drive13,282.6
25,683​
25.54
Forza Horizon 512,833.9
26,907
43.83
Assetto Corsa9,670.8
19,228​
20.62
Forza Horizon 46,177.5
15,475​
21.88
SnowRunner4,046.7
7,802​
13.87
Need for Speed Heat3,912.0
12,493​
30.06
F1 233,132.5
7,450​
-25.4
CarX Drift Racing Online2,594.7
4,807​
19.94
Assetto Corsa Competizione2,521.6
5,726​
4.93
My Summer Car2,095.2
4,450​
42.13
Need for Speed Unbound1,650.2
4,877​
47.91
MX Bikes1,559.9
2,795​
11.92
Dirt Rally 2.01,120.1
2,382​
17.45
EA Sports WRC958.3
1,941​
-23,72
F1 Manager 2023845.1
1,733​
-14.47
Asphalt 9 Legends837.0
1,800​
20.69
Need For Speed Payback761.1
1,895​
-25.22
Trackmania727.6
1,750​
-58.6
Forza Motorsport717.5
1,185​
-25.53
Disney Speedstorm686.3
1,532​
-8.76
Automobilista 2639.3
2,547​
44.34
F1 22565.1
1,420​
-31.19
rFactor 2552.0
1,244​
-4.07
Wreckfest486.8
1,321​
5.41
The Crew 2473.0
833​
-8.01
MudRunner466.9
1,034​
-10.4
RaceRoom446.6
972​
7.43
WRC 7423.4
2,076​
-46.5
RIDE 4260.3
670​
-8.32
Most Played Racing Games on Steam in November 2023 (cap at 250 avg. players; top values in bold)

What do you make of the list of the most played racing games on Steam in December 2023? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

298 people left WRC and 167 (re)joined Dirt Rally 2 - glad I skipped WRC in the sales then if that's how the games longevity is.

So glad to see AMS2 being better and being received better now. The devs were putting absolutely everything into the updates & LeMans over the festive season, so their results are well earned.

When are people going to realise that AC isn't actually that good? The absolute definition of "jack of all trades, master of none".
 
When are people going to realise that AC isn't actually that good? The absolute definition of "jack of all trades, master of none".
When are people like you going to realize that your preference, is just that, your preference. AC numbers are good month after month, year after year because more people prefer playing it than other title.
It does not take away anything from you or anybody else.
AC is a celebration of what the SIM community can do if given a chance. I love AC because I have all the tools to make it the way I like a SIM to be. My AC is probably very different from the AC the other thousands players playing every day. My AC configured with all the mods and add on is the greatest ever to me, with new mods available every day.
You prefer AMS2, good for you, I am glad for you. Anyone who prefers anything else, good for you, I glad for you.
I love those monthly report, they show us and the whole industry what people, free to play anything they want, decide to spend their time and money on. I hope some devs are taking notes out there.
And to anyone who enjoy the least played SIM, don’t worry, just enjoy what you like best, what you like best is the best to you.
 
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298 people left WRC and 167 (re)joined Dirt Rally 2 - glad I skipped WRC in the sales then if that's how the games longevity is.

So glad to see AMS2 being better and being received better now. The devs were putting absolutely everything into the updates & LeMans over the festive season, so their results are well earned.

When are people going to realise that AC isn't actually that good? The absolute definition of "jack of all trades, master of none".
When are you going to realize that some mods in AC done properly are superior to brand new content in AMS2 simply because the base is far superior ? grab the Bayer hypercar from RSS do a few laps and then compare to the brand new AMS2 ones... do the same with also from RSS GT3's and then compare once more.... AMS2 came a long way but still lacks something physics wise ( Magical slip after limit ) and lets not even talk about the online ... SP sure... i love AMS2 simply because you dont need to fiddle with a gazilion mods , but , its still not there... hopefully it will .... who knows !
 
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Didn't realize that AC got such a jump. I still haven't tried LFM yet, but I should at some point.
AMS 2 being one of the winners here is not too surprising. I just bought the game because it looked like it was finally in a good state and I've been enjoying it quite a lot for offline vintage racing.
 
Staff
Premium
The purpose is to give an overview on how different titles stack up against each other. And context is important in this case - seeing how just the sims are doing would not be worth much without the other titles included. Seeing how they fare against much bigger franchises like Forza Horizon etc makes it possible to gauge where those sims stand in the bigger picture, not just in their isolated space. Plus, it allows to see certain trends and whether or not they have an effect on just those few titles but the rest in that genre as well.

It's certainly not for everybody, but there are enough people around who find this interesting :)
 
News is what you make it :coffee:
Like guide to AMS2 DLC or best 10 tracks in AC or most immersive Rally.
My opinion, none of this sort of thing is news, just space filling.
No offence.

What really amazes me if the roles were reversed and rF2 came out with a Lemans DLC before AMS2 released their Lemans sim there would be outrage.

Nice to see the well deserved progression for AMS2. Hard work is rewarded.

Reward alright, for stabbing another studio in the back.

:roflmao:
 
Premium
I'm a little surprised the rF2 is so far down the list as the RaceControl servers appear to be quite busy, and the laptime stats for each grouping would indicate that there are more taking part than these figures indicate.
 
When are people like you going to realize that your preference, is just that, your preference.
I'm perfectly aware that my preference is just that, but I don't speak based from my preference, I speak objectively in that AC is very old by now, requires a large amount of modding therefore time and research to try and bring it up to speed, which even by then it's still somewhat behind modern standards of 100% accurate and professionally modelled tracks, along with a million PP filters out there to sort through with PURE and SOL too, and the AI has no particular standouts as being anything special to race against, which for a racing title is a fundamental issue for those who don't do online racing. Take modding away from AC and it would simply be a legacy title gathering dust in simracing history.

Anyway, that all is not even the main reason behind my comment...

I get that AC is kept alive by modders and it's great (in a way) that the community has AC as a hub of sorts, people can personalise "their" sim their way so of course people should like the game then. What irks me though (other than what I already said) is that the simracing (not including mainstream titles / companies) industry is only kept alive by revenue which is largely brought in by professional developers working or current sims, not only by passion but to put food on the table, and these professionals who are always at the bottom of these tables are are always overlooked as the majority of people would rather mod an old game as opposed to supporting professional devs and their hard work.

If we don't support current devs, don't move with the times, and don't financially support our industry, then it will die and you won't have anything other than AC to keep modding for the rest of time. This is the big picture here yet people would rather argue the little picture of their preferences.

Before anything thinks I'm putting down or belittling modders (and their work) I'm not. Some mods are great and I never said otherwise, and as someone who's spent thousands of hours modding myself I entirely get that scene, but again my point is that if we let professional studios collapse as is what is seemingly starting to happen (over the entire gaming industry) then we won't have new / modern base games to mod anymore. Studios are shutting down before titles are even released, licenses are being pulled, buyouts are backfiring and 2023 saw the biggest amount of job losses in not only the gaming industry but several others (i.e. social media and IT platforms).

Without wanting to sound attitudey about it - I really don't care if people like AC or a particular mod or group etc, I just objectively think that its modding scene is not supporting the professional scene enough (in terms of focus and therefore revenue) in a long-term sustainable manner, and I subjectively don't like this even more as I personally find AC to be boring and lacking fun. Disclaimer (for those who need it spelling out): That last part is obviously just my opinion, I wouldn't expect anyone to change their views because of my opinion and likewise in return.

Stick all the laughing emojis you want on this post, it won't change the fact that our simracing studios and software world is beginning to collapse around us, which will snowball before long, yet people are too busy defending their preferences to care otherwise.
 
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Premium
If we don't support current devs, don't move with the times, and don't financially support our industry, then it will die and you won't have anything other than AC to keep modding for the rest of time. This is the big picture here yet people would rather argue the little picture of their preferences.
It's not up to the consumer to keep the studios afloat! It the studios' job to produce a product people will keep supporting. Oh, and we will get AC2 before the industry dies and we will mod that till the end of time!!
 
Premium
I'm perfectly aware that my preference is just that, but I don't speak based from my preference, I speak objectively in that AC is very old by now, requires a large amount of modding therefore time and research to try and bring it up to speed, which even by then it's still somewhat behind modern standards of 100% accurate and professionally modelled tracks, along with a million PP filters out there to sort through with PURE and SOL too, and the AI has no particular standouts as being anything special to race against, which for a racing title is a fundamental issue for those who don't do online racing. Take modding away from AC and it would simply be a legacy title gathering dust in simracing history.

Anyway, that all is not even the main reason behind my comment...

I get that AC is kept alive by modders and it's great (in a way) that the community has AC as a hub of sorts, people can personalise "their" sim their way so of course people should like the game then. What irks me though (other than what I already said) is that the simracing (not including mainstream titles / companies) industry is only kept alive by revenue which is largely brought in by professional developers working or current sims, not only by passion but to put food on the table, and these professionals who are always at the bottom of these tables are are always overlooked as the majority of people would rather mod an old game as opposed to supporting professional devs and their hard work.

If we don't support current devs, don't move with the times, and don't financially support our industry, then it will die and you won't have anything other than AC to keep modding for the rest of time. This is the big picture here yet people would rather argue the little picture of their preferences.

Before anything thinks I'm putting down or belittling modders (and their work) I'm not. Some mods are great and I never said otherwise, and as someone who's spent thousands of hours modding myself I entirely get that scene, but again my point is that if we let professional studios collapse as is what is seemingly starting to happen (over the entire gaming industry) then we won't have new / modern base games to mod anymore. Studios are shutting down before titles are even released, licenses are being pulled, buyouts are backfiring and 2023 saw the biggest amount of job losses in not only the gaming industry but several others (i.e. social media and IT platforms).

Without wanting to sound attitudey about it - I really don't care if people like AC or a particular mod or group etc, I just objectively think that its modding scene is not supporting the professional scene enough (in terms of focus and therefore revenue) in a long-term sustainable manner, and I subjectively don't like this even more as I personally find AC to be boring and lacking fun.

Stick all the laughing emojis you want on this post, it won't change the fact that our simracing studios and software world is beginning to collapse around us, which will snowball before long, yet people are too busy defending their preferences to care otherwise.
Modders are people that also like to mod, many times, more than they like to race.

Modders give the community things that the devs of the sim don't have the resources to do, otherwise they would be there if the community wanted them.

People appreciate all of that and they use the content that they want and don't care about the platform that provides them the features that they want.

Lets look at the two main platforms of the last nearly two decades that have given people what they want. The rfactor engines and the original AC engine. Of latter times ams2 and ACC have gone a differen't route by saying that 'we the devs will give you all that you need' and have locked down their platforms so that modders can't provide what the devs currently cannot.

The people spoke and said if you can't provide it then we will go where it can be. Lets hope AC2 goes the way of being open for content creators and then you will get what you want, support for a modern title, and others will get what they want - a title that supports them doing whatever they want.
 
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