Kunos Simulazioni Celebrates 8 Year Anniversary of Assetto Corsa Launch

Assetto Corsa 8 Year Anniversary 01.jpg
Eight years ago today, Kunos Simulazioni released Assetto Corsa into Early Access on Steam.

A tweet from the official Assetto Corsa account reminded fans of the title that it has been eight years since the sim racing title was released into Early Access on Steam. They also used the moment to thank the community that has stood behind them through the years.


If there were a Mount Rushmore of racing simulators, Assetto Corsa would rightfully have a spot on it. AC has become equally well known for its third-party mods as it is for its base content. Thanks in equal measure to a very active community that has grown the available content for the title to an almost inexhaustible amount, and to Kunos’ work in delivering a solid base game, the sim is more popular than ever eight years after its release.

Other than a few small tweaks, development work has ceased for Assetto Corsa. Kunos shifted their focus to Assetto Corsa Competizione after AC, which has been another successful title for the game studio. While there are very few public details available at this time, Kunos has confirmed that Assetto Corsa 2 is in development.

On behalf of the RaceDepartment staff, congratulations to our friends at Kunos for the eight-year anniversary of your timeless racing simulator.

RaceDepartment continues to be among the most active sectors of the Assetto Corsa community, be sure to check out the Assetto Corsa Community Forums and the huge Assetto Corsa Modding Database often for the latest cars, tracks and more for AC.
About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

Didn't Kunos say that AC was going to be updated in terms of physics?
Will there be an update soon? I think I read that somewhere some time ago... That would be great.
I heard something like that, but it'd break entirety of CSP I'm fairly sure; and anyway, there is no point, Cphys is already better than anything else out there. ACC has some minor advantages over Cphys but that's not going to be true later once some more features get completed.

Besides, anything substantial would be parametrized, and I don't think Aris is going to come back and look at 150+ cars again. Most of them need to be redone from the ground up anyway with better data and more time spent, which is what I had to do. There's your physics update. :p
 
I heard something like that, but it'd break entirety of CSP I'm fairly sure; and anyway, there is no point, Cphys is already better than anything else out there. ACC has some minor advantages over Cphys but that's not going to be true later once some more features get completed.

Besides, anything substantial would be parametrized, and I don't think Aris is going to come back and look at 150+ cars again. Most of them need to be redone from the ground up anyway with better data and more time spent, which is what I had to do. There's your physics update. :p
Stefano as much as said they couldn't update it as it would break CSP. He wasn't too happy about that.
 
Oh well... Now I remember that I read that on one of their ACC's latest roadmaps. Time will tell.
 
If there was one game that would be for why mod support should be present in games, it's this one.

Mods have easily made this one of the goated sims
 
I certainly hope AC2 would be moddable and actually more red pilled than AC, and ACC, hopefully on iR or even rF2 realism level.
...
My prediction about AC2: no modding and that it will be blue pilled. Wish being wrong.
I just think it would be the dumbest possible thing to make Assetto Corsa 2: the squel to AC without mods. It is just so dumb because if they don't want mods then they can literally call it something else. Assetto Corsa: Extreme, AC: Evolution. For me Assetto is a certain kind of product. It has strong emphasis on modding, multiplayer and wide selection of cars. Modding is a lot more than just cars and tracks. Ac is almost fully and completely moddable. People can make a mod car, someone else can make a skin for it, someone else can make new soundbank, all textures can be changed without extracting or unpacking or reverse-engineering anything while after all this it is still 100% working thing online. Apps, graphics mods, custom launchers and whole new UIs with physics improvements. The word modding contains so much stuff that that any other modding platform pales totally in comparison.

AC also has its obvious downsides. Career and single player modes are awful, cars and tracks instead of series. Individual pieces of content from whereever instead of organized content packs. No support for racing rules and physics support for various things is rather thin.

To go from that to no-moddable monthly dlc game like ams2 is simply not Assetto Corsa 2. It is something else just like ACC is something else. There is a good reason ACC is not called AC2 (don't care about what the exe name is called).

I don't see why it must explicitly be modded content to be good? Good content is good content, no matter how it's generated.

Modding is more than just being able to download content. It is also about making it. Personally I really like doing stuff for ac. Cars and tracks. Liveries. Maybe some day I learn to code some app. All these different things I can do in ac. If there is an obvious omission with cars I can just make it and even release for other people to enjoy as well. Or hope that someone else makes it. Regardless someone else will make something interesting and high quality.

I can race it online and get even more enjoyment out of it. Sometimes I don't feel like driving so I can just start blender and do some 3d modelling. Or work on some cars. Sometimes the other way around. I just enjoy doing all these different parts that for me are simracing. Modding is for me part of simracing hobby just like the driving, racing, making car liveries or organizing league events might be for someone else. Someone might be satisfied with the base content and I get that too. Someone might rarely download a mod. Been there, done that and was happy doing just that. But such limited scope does not interest me anymore.
 
Thank you Kunos, I love AC. I have so much to do in the sim, loads of mods, it's just brilliant. Sometimes I just go and race some old classic round a vintage track, other times off to modern cars and the latest track updates, also sometimes I just add to my collection of cars, and take them for a spin.
Even with all the latest sims, DLCs and updates I still smile when launch AC, and I still have so much fun !
 
AC is still my favourite and the amazing mods have transformed it into something truly special.
If I was knit-picking, those cardboard cut-out trees looked 'last-gen' even back when AC was first released. I'd love to see them updated to something more aesthetically realistic.
 
Literally I cant see difference between maxed graphics on Assetto Corsa 4K and high graphics on Forza Horizon 5. Even weather implementation in AC - thanks to Peter Boese amazing SOL - is much better looking in an 8 year old game than Newest AAA...
 
As a simple player, I am feeling very grateful to how AC became so special as a sim, not only thanks to its base game quality. But by opening the core to the moding community, AC grow far beyond its initial developpement. Sounds to me like a successful utopia of a sim, especially in these days where studios business plans are globally getting harder. I don't know if Kunos devs had a guess where the venture would lead their baby, but considering the incredible and wonderful contribution from the modding community, it was a great and beautiful bet! AC now is a very unique sim, a great automotive time machine and, cherry on top, I am still learning from it!
 
Grazie ragazzi, grazie Kunos! 8 wonderful years and 8 more to come, I'm sure. :inlove:
But I would also thanks people like Ilja, who made possible the impossible, with his Content Manager and Custom Shaders Patch! Peter Boese and his SOL. And all the modders who made AC a neverending story in the racing simulation genre. :)
Thank you all. I really hope an Assetto Corsa 2, moddable as AC, will blow our minds!
 

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