Ian Bell | Straight4Games and Hyper-Realistic Screenshots

FizXamsWYAA82wS.jpg
Ian Bell is at it again. As has been announced, the Englishman's new studio will be developing racing games. And boy, if the tweets are no lies, whatever they have in their pipeline is some hyper-realistic stuff!

Straight4Games​

The new studio will not be called, as previously announced, MildlyAnnoyedStudios, but rather Straight4Games. This was announced in a Tweet that Ian Bell put out on his private Twitter account.

The programmer from Hertfordshire revealed the following logo to be used for the game development studio.
FiqdoSHXgAEmj8e.jpg


The New Game Engine​

The studio's first job seemed to be working with a new engine. According to a previous tweet from Ian Bell, the used engine might be Unreal Engine 5, as he said:

Imagine RF2 physics, tweaked in an Unreal 5 world... I do. Dreams can come true.
- Ian Bell, Mar 31, 2022

The known detail is that this new engine, according to recent Tweets is capable of hyper-realistic renderings of car interiors, as seen in the following screenshots.

FizXYaPWAAEAqLl.jpg


According to answers in the original Tweet by Ian Bell, these screenshots are "100% in-engine".

FizXdz8XEAA6BaO.jpg


The first project of Straight4Games is said to be GTR Revival, a reimagining of the classic GTR games developed by SimBin and Ian Bell's own Blimey! Games.

What do you think of this news? What do you think of the screenshots? Let us know in the comments down below!
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

Comments

UE5 might be pretty but its not going to run well & VR will probably look awful. So for now i'm not too interested, maybe its 5-6 years away who knows.
looking at ACC you have to applaud Kunos for what they were able to extract out of the UE4 engine and it had a pretty rough start, but still there are clearly issues that won't be ironed out anymore.
thats why i am surprised to see any racing sim (Rennsport, this one here etc) opting for UE5.
you'd think there should be better engines out there to utilize. or you do it the Kunos way and make your own engine. Takes more time but you can build it better around your needs.

on a side note: i suspect that the AC2 engine will be a heavily evolved AC1 engine tbh. the modding community has shown they can basically do everything with that engine, so there is no reason a professional studio like Kunos can't take that knowledge and polish it up for the next level.
 
Last edited:
looking at ACC you have to applaud Kunos for what they were able to extract out of the UE4 engine and it had a pretty rough start, but still there are clearly issues that won't be ironed out anymore.
thats why i am surprised to see any racing sim (Rennsport, this one here etc) opting for UE5.
you'd think there should be better engines out there to utilize. or you do it the Kunos way and make your own engine. Takes more time but you can build it better around your needs.

on a side note: i suspect that the AC2 engine will be a heavily evolved AC1 engine tbh. the modding community has shown they can basically do everything with that engine, so there is no reason a professional studio like Kunos can't take that knowledge and polish it up for the next level.
Well yeah i guess it depends if they are concerned with VR otherwise it may be not be worth the investment to them. It wouldn't surprise me at all if AC2 is UE, its probably so much easier & to port to console & they will just put up with vr users moaning it looks bad & runs like crap.
 
Well yeah i guess it depends if they are concerned with VR otherwise it may be not be worth the investment to them. It wouldn't surprise me at all if AC2 is UE, its probably so much easier & to port to console & they will just put up with vr users moaning it looks bad & runs like crap.
i would not be so sure about this, from reading between the lines on masaruttos interviews you could tell he wants to go back to an own engine for the next game.
 
UE5 might be pretty but its not going to run well & VR will probably look awful. So for now i'm not too interested, maybe its 5-6 years away who knows.
How do you know? What if I had some of the best UE and VR optimisation specialists on Earth on the team?
 
Premium
How do you know? What if I had some of the best UE and VR optimisation specialists on Earth on the team?
Such a modest and humble statement. Better underpromise and overdeliver than vice versa. I know that's probably not how the average marketing guy ticks but it's worth a try.
 
How do you know? What if I had some of the best UE and VR optimisation specialists on Earth on the team?
Its not really just a matter of optimisation its the lack of forward rendering+ in VR with the Unreal engine. I'm not sure if that is still the case with UE5 but i would expect it is. Any VR game made with UE looks blurry including ACC.
 
Premium
Such a modest and humble statement. Better underpromise and overdeliver than vice versa. I know that's probably not how the average marketing guy ticks but it's worth a try.
And what have you delivered... besides salt I mean.
 
Its not really just a matter of optimisation its the lack of forward rendering+ in VR with the Unreal engine. I'm not sure if that is still the case with UE5 but i would expect it is. Any VR game made with UE looks blurry including ACC.
I wonder why kunos didn’t use that rendering solution with acc, there must surely have been a reason they chose not to. Anyway good point and let’s hope mr bell is on the v r case for his new release, if what he says is true then he is, which is great :)
 
Last edited:

Latest News

Article information

Author
Julian Strasser
Article read time
1 min read
Views
34,536
Comments
249
Last update

Are you buying car setups?

  • Yes

  • No


Results are only viewable after voting.
Back
Top