Wicklow Mountains, Ireland
"Lap of the Gap" track for Assetto Corsa
This is only a patch (see Updates tab).
You must also download and install parts 1 and 2 from here, unless you already have:
Part 1:
Part 2:
REQUIRED: GrassFX -- please enable this, option in Custom Shaders Patch settings, with Medium or better. (You can run without it, but it will look terrible.)
The Wicklow Mountains are located 30 kilometers south of Dublin. This track of real roads represents a small portion of it.
I have created layouts for the full track and have split the track in to 4 sections. It is realistically very narrow in places (especially section 4) and has some very tight, low-speed turns.
Section 2 and 3, in the mountains, are very open and have very little trackside objects for reference. Also, there are large drainage ditches that will eat your wheels. This area can be very difficult and frustrating if you're not patient.
It has no AI or cameras (at least not yet). It's too narrow to race anyway -- it's best for time-trial/rally runs.
I'd like to add more detail, but would like to get an idea of the users performance experience first.
Feedback is very welcome. Please report bugs, missing features or if you think that you could help!
Additional credits: Summer trees and LoRes Vehicles by Nobby76

"Lap of the Gap" track for Assetto Corsa
This is only a patch (see Updates tab).
You must also download and install parts 1 and 2 from here, unless you already have:
Part 1:
Part 2:
REQUIRED: GrassFX -- please enable this, option in Custom Shaders Patch settings, with Medium or better. (You can run without it, but it will look terrible.)
The Wicklow Mountains are located 30 kilometers south of Dublin. This track of real roads represents a small portion of it.
I have created layouts for the full track and have split the track in to 4 sections. It is realistically very narrow in places (especially section 4) and has some very tight, low-speed turns.
Section 2 and 3, in the mountains, are very open and have very little trackside objects for reference. Also, there are large drainage ditches that will eat your wheels. This area can be very difficult and frustrating if you're not patient.
It has no AI or cameras (at least not yet). It's too narrow to race anyway -- it's best for time-trial/rally runs.
I'd like to add more detail, but would like to get an idea of the users performance experience first.
Feedback is very welcome. Please report bugs, missing features or if you think that you could help!
Additional credits: Summer trees and LoRes Vehicles by Nobby76






