The Snake

The Snake 0.01

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This makes me very excited at what the future holds for this map. Covered on the channel with a full explananation and review. Keep up the amazing work Todd K !!

SirSpats Gaming - The Snake - https://youtu.be/zLOzXo9GNGw
Very realistic what a great method to get a life like apperance keep it up many thanks.
Thank you - Thank you - Exceptional graphics and realism, while I'm not from the States I have always wanted to ride the snake on my motorcycle (its heavily policed now) so I have viewed many on board motorcycle camera footage looks like a great representation and the last right hander at the top so many drivers and rider come unstuck - I can say I have driven The Snake in a Porsche 718 Cayman GT4 Clubsport and came unstuck on the last corner - glad I wasn't on my bike - keep the great work up - love your work!!!!
The length is perfect to be able to make hotlaps with many cars (I love the short stages to be able to test the cars.). In VR it looks very realistic. With some TVCams for me it would be perfect!
Very impressive for an Alpha version. Great demo for the photogrammetry tech, looks amazing and feels like a convincing reproduction of the real thing.
I tested this track in vr whit CSP and (SOL) - looks amazing, very realistic! I vote for a longer track and textures without bugs!) Todd keep it going, this is very cool! Huge gratitude!
Definitely onto something with this. Looks and feels authentic and real. Shows real promise. Please keep it coming!
really fun to drive
As always, your work never disappoints. The track drives and looks great, even if it's short. I think A and B should be the main priorities, since the only gripe i have with this track is that it's short and some of the visuals could be worked on. I also got a question, will the Santa Monica Mountains track include The Snake section too or will it remain separate?
Very nice + great fun! In need of more cameras + some minor improvements, but I am sure, that is only a matter of time - Thank You!
For an alpha, It's great!!
I've been lucky enough to run this road a few times. All the areas and angles, elevation changes, etc were recognizable, and very similar to my memories there (last time, almost a decade ago).
Probably it was due to the car's physics, and going all the time over the yellow line, but maybe it could use with a bit less grip?
I would love to have better quality textures, but maybe I'd rather have all the roads available at this level, which seemed not perfect, but quite uniform.
Then, based on popularity after all tracks being released (and maybe guided by the community's feedback), you could start working on one at a time, then working on improving it graphically, AI, etc.
used to run this road every Sunday, can't wait to try it out..........
Impressive result for an alpha. Don't know how much this can be improved visually but if it can, this approach sounds very interesting and promising. Please continue your efforts for longer roads and details
Very well done for an alpha version.
I would vote for C) AI implementation.
Good start. Hope you finish Mulholland first.
Premium
Very promising for an alpha release
Really excited for this new approach of creating open world tracks, excellent work!
Interesting road surface. I could think of a lot of tracks to use that on. Needs some texture work. To bad about the map.. Good job
nice work!!
A) Longer road / more roads.
Excellent work, the only major flaw (as usual) is that 1 pit box is not enough to organise an uphill race. We hope that the author will be able to put more pit boxes in an update to compensate for this lack.

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