STATIC SKY

STATIC SKY 1.0

Login or Register an account to download this content
static sky.jpg

My seventh release, titled 'STATIC SKY' is available for Assetto Corsa!

This is a project that has taken far longer to finalise than intended. I had originally planned to have this published sometime last year, but found myself putting it on the backburner while settling down in a new country and starting a new life. This is also the most workflow intensive project I've undertaken yet, with the identity posters and backstory taking up considerable time to idealise and execute. I still hope that what I show you has been worth the effort and struggles.

Based on the Late 2010s of the Super GT series, I have crafted seven unique team liveries for the GT300 class. Each includes 4K resolution skins along with custom driver and pit crew skins. Most liveries featured here include original graphic design made by myself.

This pack is made for the following vehicles:
  • Audi R8 LMS 2016 [Kunos]
  • Honda NSX GT3 [GTPlanet Modding Team]
  • Lamborghini Huracán GT3 [Kunos]
  • Lexus RCF GT3 Sprint [ELEMENT1999]
  • Mercedes-Benz AMG GT3 [Kunos]
  • Nissan GT-R GT3 2018 [Bonny]
  • Porsche 911 GT3 R 2016 [Kunos]
NOTE: The CyberMax Lexus livery was made before the offerings from URD or RSS were released (yes, this project has taken that long) and is using the ACC converted model. If there is any interest, I will look into porting the livery to whichever mod is most preferred. The R2X NSX livery is however remaining with the GTPlanet model as this pack is based on the era when the 2018 model raced, and not the Evo22 model as represented by RSS.

I hope you enjoy the work I have produced as much as I have enjoyed developing them!

R2X Identity GFX.jpg

R2X - TOKYO, JAPAN

Founded in 2006, Rave Revolution Experimental has been an ever present heavy hitter in Japan’s competitive rhythm game sphere. Starting out as a small operation between three young avid fans of beatmania IIDX on the outskirts of Tokyo city, the R2X group were often gathering crowds within the arcades, and generated a buzz amongst the youths of the local neighbourhood. At the dawn of video sharing platforms, their stellar plays attracted eyes from all over Japan, with some of their most popular performances catching the attention of overseas audiences.

With an overwhelming amount of traction in popularity, the trio would quickly begin to appear in tournaments in and around Tokyo city, taking on esteemed rivals and proving their worth in skills with a strong count of victories spanning across years, establishing themselves a staple name in competition rhythm gaming. With the earnings of tournament wins and sponsorship payouts, R2X received the question of what would occur next, to which the unified response amongst the trio rang “to make the steps towards our other dream.”

Alongside the routine nights visiting the local arcades, and daily life at school, the three founding members of R2X shared a passionate adoration for the automotive, and invested just as much energy into Gran Turismo as they did IIDX. Boxes of tape recordings for JGTC races stacked up the corners of their bedrooms, alongside their favourite JDM machines postered up on the walls. Growing up they graduated from Playstation 2 and delved into PC racing titles, and showed considerable talent.

Embracing the wave of cash from their successes in tournaments, the attention shifted to funding a racing career between themselves. Putting the cash into a race-prepped Honda Fit, the group went club racing in Japan, with pace to match the passion. The R2X name was already familiar amongst even those who did not observe gaming spaces, and with talents shown in racing a spark of interest was struck from sponsorship investments. Climbing the ladder was challenging as they saw themselves promoted in machinery and event venues, but a steadfast ambition saw them hold high performance no matter the surroundings.

Late 2016 saw the question and opportunity laid down for them; the first steps towards building the ultimate dream. Super GT was almost close enough to touch. There was no hesitation, and R2X now occupied two top level competition arenas in Japan.

Late 2017, the announcement was made to the public, R2X would join the GT300 grid under the banner Racing Revolution Experimental. The response was electric.

CABBIDACHI.jpg

CABBIDACHI - GERMANY
A skin developed for a personal friend.

Diverse System.jpg

DIVERSE SYSTEM - JAPAN
A livery dedicated to Diverse System, an electronic music label based in Japan.

CYBERMAX Identity GFX.jpg

CYBERMAX - BURIRAM, THAILAND

In the Autumn months of 2002, Narita Aritomo struck the public mind in awe with the announcement of CyberMax. A 20 minute presentation took place in Central Tokyo, detailing the ambition to enhance and revolutionise the way in which people drive cars. Many ambitions were laid out with such confidence they seemed to be offering a promise to future customers. Fuel efficiency would be tripled, mechanical wear on the gearbox would be reduced to gain 10 times the lifespan of current transmissions. Turbo spooling would be a thing of the past, and computer systems would compose a driver profile of an individual’s input to compensate for any man-made instability upon the vehicle.

These were bold claims, and coming from a name unheard of previously, opinions were scattered across the map. But a stated budget of 2.2 Trillion Yen, and a CyberMax ‘Giga Technology Centre’ became a point to consider, this was not a small scale operation, and the finances proved to match the vision’s scale. The next great promise was shared near the tail end of the presentation event, and attracted even more talk amongst the public; CyberMax would be running every technology test in a modified GT500 entry to the JGTC 2004 season.

Many questions arose following Aritomo’s appearance on stage, the most prevalent of them all pondered how a race car with such extensive modifications would be allowed to race under JGTC regulations. Aritomo however did not seem concerned when answering the press. “We are already under intensive collaboration with the series organisers to ensure that the car will be legal to run without unfair advantages over the competition. The CyberMax racing program will proceed as originally proposed.”

Communications to the public were notably quiet in the closing months of the year. Reassurances were initially given entering 2003 with full confidence that the team will appear on the grid, and prepared an online catalogue for parts supply purchases. Radio silence followed into the summer. With only a few until the first round, a press release detailed the decision to postpone their entry to 2005, citing issues with time constraints for their technology developments. Their news feed went dark once again.

To the surprise of the masses, a CyberMax Supra was amongst the competition within the paddock. Team members held no concerns for the upcoming sessions and the car was driven at max attack at the Free Practice session. For its first few races, it was a considerable fighter within the midfield, and maintained its pace through the rest of the season, with strong performances in Suzuka and SUGO. While it did not particularly stand out amongst the titan teams of Super GT, CyberMax remained a consistently strong performer through several championships until 2008. At the conclusion of its fourth consecutive season, it was announced that the program, and the entire company had reached its conclusion, and vanished from competition.

The disappearance of CyberMax left behind much confusion. Despite a successful run across several years of participation, the initial promise of a technological testbed entry could never be clarified to observers. No details on experimental parts being run were published or mentioned by Aritomo in any race interviews. Images containing suspected R&D parts could only reach as far as loose speculation. One leaked document found years after the company’s closure showed a patent for a contraption titled ‘RA-6ST’, but no answer was given to what the acronym meant, nor what purpose it served. The webstore remained until 2011, having only ever sold one type of product in its lifetime, an air freshener with the claim of helping the driver focus, offered in ‘Original’ and ‘Mt. Fuji’ variants. Their efficacy was never fully supported.

Narita Aritomo was never heard from again. A monumental project for an astronomical ambition died having achieved nothing. Some claimed the entire thing to be a scam, money laundering, or just an excuse to fund an expensive interest in racing. The accusations were never clarified.

Advancing into the future, Japanese motorsports news outlets lit up a surprise to everyone with the announced return of CyberMax to the SuperGT 2018 season. Bought by a large auto firm in Thailand, the company shifted dramatically in vision, despite the familiar looking branding. Much of their development data and research on track would go to partnered parts manufacturers in search of optimising and proposing innovative advancements into the auto industry. Although some of the stigma from the past remained as the season began, this revival drew eyes back towards an old name.

RPOP Base.jpg

RACING POP - FUJI, JAPAN

Founded in 1992, Racing Pop has held a single core aim to elevate Japanese Motorsports, through a simple principle; to target children and spark their interest for racing, then to assist in growing and utilising this passion into something greater.

Their presence amongst all racing series in the nation served as a guiding hand for the young to understand and appreciate the sport, providing young event attendees with media stylised to capture the ‘magic’. Families purchasing Access POP tickets to venues received a wealth of bonuses during the weekend, with a generous discount for children. Parents and their young were greeted with mascots, activity-packs, merchandising, all-inclusive meals, competitions, as well as fun events to participate in. Those who purchased the VIP pass tickets would have the ability to stay at the Racing POP pit garage, with team members and drivers engaging with families whenever free, as well as passenger rides on track, free access to karting facilities, merchandise exclusive to the tier, and a used component from the race car after having finished the event.

Using the engagement with attendees and spectators, Racing POP further expanded its efforts by providing an avenue to encourage kids and teens to discover and develop their own racing skills. Almost every karting venue throughout the entirety of Japan saw the presence of the yellow and pink colours of their mascot promoting the ‘Young Driver Discovery’. The team hosted regular race events, with various prizes and small trophies to encourage turnout, and those with notable performances over one or various races would be given a recommendation to the scouting team.

Those who were believed to show promise would be given the opportunity to climb the ladder and work with Racing POP to grow a racing career, first through intensive coaching for all young ages, then through to entering at competition level events. Every effort was made to get their students into racing amongst the grid, either in Racing POP’s own colours, or forwarding towards other teams looking for talent.

As the project evolved with time, the team continued to appear in more and more prestigious Japanese series, as kids received continued support as they furthered their career into adulthood. By 2010, the Super GT grid now saw Racing POP roll onto stage with an entry line-up made of those who were once young members of the development program. The wondrous aura on and off track continues to captivate families every season across Japan.

HYPERBRAVE Identity GFX.jpg

HYPERBRAVE GT - KUMAMOTO, JAPAN

Starting with just three flavours of canned carbonated beverages in 2006, HYPERBRAVE was an immediate hit amongst young adults in Japan. Praised for a taste that was both pleasantly fruity while not overpowering, complemented by the crispness of its cool fizz, the classic trio of Lemon, Orange, and ‘Original’ were frequently included in konbini purchases. Their marketing boasted ‘every shopping bag seen on the street is guaranteed to contain a can of HYPERBRAVE’.

Cherry and Vanilla entered the market in late 2008. Initially intended as a limited run, the feedback gathered from the public was overwhelmingly positive, leading the two to become permanent offerings amongst the beloved three. Sugar free variants were then offered for every flavour, drinks were also sold in bottles and multipacks. Flavour line-ups expanded with permanent , limited, and yearly seasonal editions. HYPERBRAVE was a massive success, and often touted as ‘The Japanese Red Bull’ by reviews.

This was a point that the company took note of, and adopted to their benefit. At the dawn of 2012, the world saw the black, white, yellow, and blue outfit of the drinks company adorned on a motocross machine. Titled HYPERBRAVE MX, the livery was a hit amongst spectators, and with the gargantuan financial backing from their commercial success, no expenses were spared when paying into their new sporting avenues. Signing top rated athletes meant event podiums frequently saw HB colour appearances, albeit covered in mud and sweat.

Roll onto 2014, and drinks are continuing to fly from shelves. Their expanding sports efforts led to Isotonic drinks and energy jellies becoming new offerings. Motocross entries were now alongside snowboarding, paragliding, triathlon, and karting competitions. A rumour buzzed on social media platforms of a new step for the company’s continued ‘Red Bull inspired’ competition path. To little surprise but much joy, HYPERBRAVE GT was officially unveiled as a GT300 entry into Super GT. Representatives of the project and the team leader expressed a wealth of confidence for their first season, citing a successful series of testing sessions, as well as having secured a multi year contract with experienced heavy hitters in motorsport.

Their newest flavour, simply titled ‘GT’, debuted the week before the season began. It has since become another permanent offering, and the rest has become history.

Paracom Base.jpg

PARACOM - LITHUANIA

A livery designed for a personal friend.

Latest reviews

Premium
This is a work of art! Cheers!
love the designs, but it'd be perfect if they have the actual font Super GT uses for their number plates
Lunatea Dreamer
Lunatea Dreamer
Thanks for the review! I had used a modified 'all-in-one' template resource available on RD/OT that uses the Roboto family for the Super GT number plates by default, as I couldn't find the typeface used on the actual cars. If I come back to this in future I may look into updating the pack with updated numbering, given whether or not I can source the font.
Amazing work. I love it
Excellent!

Latest News

Author
Lunatea Dreamer
Downloads
159
File size
87.2 MB
Views
1,589
First release
Last update
User rating
5.00 star(s) 4 ratings

More mods from Lunatea Dreamer

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top