The ai has been excellent so far! May I ask what do the AI spline & sidelines do and why do I have to hold shift for it to be loaded? Just curious about the aspect.
the track files as kn5s have track limits the ai detect by default that will be loaded. This will not use the overwritten side_l and side_r csv files in the data folder that I have made. You need to force the game to re do the ai spline and use the new sidelines. The sidelines allow ai to race better by using more or less of the track in certain areas
You hold shift as soon as acs.exe opens on initial load until you see "Initializing AI Spline" or something like that in the lower left hand corner
you know it works when you see my custom sidelines that allow ai to go offtrack or extend track limits a bit marked in a mix of red and yellow lines when you open the ai app from developer tools