RSS Formula Hybrids Display

RSS Formula Hybrids Display v1.2.0.2

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Requires Minimum CSP version v0.1.79 (2144)
OOB compatible with the RSS Formula Hybrid 2022

Use of this code is allowed for private use, and free publicly distributed use if I am given credit. Attribute credit using my handle Schmawlik.
Include my handle in every file that contains my work.
Do not use this code in any paid products.

I would like to welcome everybody to enjoy the hard work I have been putting into this display. It's taken longer than I expected to get an update out (full rework tbh), but I wanted to make sure things were held to a much higher standard than last time. I have added a second primary screen for you to switch to, as well as many other little tweaks and improvements over the last display.

I give thanks to T0rqu3_ for initially teaching me how to do scriptable displays and Ilja for making all this possible.

This is probably not the absolute final release, so please let me know if there are any issues or things that should be changed.

If you need help or have any questions, use the discussion board on this mod page. I will not answer questions left in the reviews.

- WILL NOT WORK WITH MODDED STEERING WHEELS WITHOUT MODIFICATION

Installation

1. Unzip the downloaded zip file into the Assetto Corsa root folder.

This mod is a replacement for the default displays in the RSS FH2021-FH2023 cars. It takes advantage of the lua scriptable displays that are possible with CSP.

Set Extra State bindings. In Content Manager go to Settings->Assetto Corsa->Controls->Patch and you will see on the righthand side of the window, the following "Extra" options that you need to bind in order to control the following.

Extra option F -> Change display page

1682103700153.png



Features

Display Screens:

  • Race mode
  • Warmup mode
  • Race start launch
  • RSS initialization
  • Pits popup
  • Car settings popups
    • Brake Bias
    • Brake Migration
    • MGU-K Delivery (SOC)
    • MGU-K Recovery (TORQ)
    • MGU-H Mode
    • Engine Brake
    • Differential
      • ENTRY
      • MID
      • EXIT/HISPD

Main Displays Info:

Set Extra State key binding to switch between Race and Warmup displays
ExtraF -> Toggle Between Race and Warmup

Shared Info:
  • Race Position
  • Speed
  • Lap
  • Gear
  • MGU-K Delivery (SOC)
  • Battery Charge (number)
  • MGU-H Mode
  • Battery Charge (left bar)
  • ERS Lap Charge (right bar)
  • Tyre Temperature Delta to Optimal
  • Tyre Temperature Colored Wheels
  • Flag Indicator
  • DRS Indicator
  • ERS Overtake Indicator
Race Mode:
  • Brake Bias
  • Delta Last Lap
  • Gap to Car Ahead
  • Fuel Remaining
  • Last Lap Fuel Use
  • Target Fuel Use (initial fuel load/lap count)
Warmup Mode:
  • Differential settings (requires BMIG and DIFF mod)
  • Brake Bias
  • Engine Brake
  • MGU-K Recovery (TORQ)
  • Compound Short Name
  • Brake Disc Temps
  • Current In-Game Time
  • Last Lap Time
  • Performance Meter (delta to best lap)
  • Best Lap Time
  • Fuel Remaining
  • Last Lap Fuel Use
  • Fuel Per Lap
  • Tyre Pressure Delta to Ideal
Quali Mode:
  • Best Lap Time Delta
  • Best Lap Time
  • Last Lap Time
  • Last Lap Time Delta
  • Brake Bias
  • Fuel Remaining

Race Launch Mode
This can be triggered by being at a stop, and having the clutch engaged fully.

Display Brightness Adjustment
The backlight for the display will get darker to compensate for lower light situations.

Adjustable Settings in ext_config.ini
INI:
[SCRIPTABLE_DISPLAY_...]
ACTIVE = $" read('csp/version', 0) >= 2144 "
ACTIVE_FOR_PLAYER_ONLY=0
ACTIVE_FOR_UNFOCUSED=0
MESHES = GEO_INT_Display
DISPLAY_POS = 0, -10    ; position of left top corner in your texture in
SCRIPT = formula_hybrid_2022_sd.lua

[SCRIPTABLE_DISPLAY_CONFIG]
DISPLAY_SCALE = 1
DISPLAY_BACKGROUND_SCALE = 1
TARGET_LAUNCH_RPM = 9000
SPEED_KMH = 0
POPUP_TIME = 0.5
INITIALIZE_TIME = 2
BRIGHTNESS_NIGHT = 3
BRIGHTNESS_NIGHT_NOT_FPV = 3
BRIGHTNESS_DAY = 4
BRIGHTNESS_DAY_NOT_FPV = 0.5


RPM Shift Light Patterns
  • I made some RPM light profiles based on this video. It doesn't reflect what drivers may be using currently. F1 Shift Lights
  • In the extension\data_override directory there is a rpm_profiles.7z archive, extract whatever driver's RPM profile you wish to use, delete the existing digital_instruments.ini file, rename the drivers profile to digital_instruments.ini.

RACE MODE
race_display.png


WARMUP MODE
warmup_display.png


QUALI MODE
1681746683768.png

BRAKE MIGRATION POPUP
bmig_popup.png


MGU-K DELIVERY POPUP
soc_popup.png


RACE START LAUNCH POPUP
launch_popup.png


PITS POPUP
pit_popup.png


Flag, DRS, Overtake Indicators
1681350231621.png


INITIALIZATION POPUP
init_popup.png

Latest updates

  1. v1.2.0.2 Release

    Features: Added support for FH2023 and FH2021 Updated tyre temp and psi readout to be more...
  2. v1.2.0.1 Release *HOTFIX*

    Features: Added support for FH2023 and FH2021 Updated tyre temp and psi readout to be more...
  3. v1.2.0.0 Release

    Features: Added support for FH2023 and FH2021 Updated tyre temp and psi readout to be more...

Latest reviews

Hi, I have to thank you, the game looks much better now, it's a great mod, I would give it 100 stars

I also set the display to 2.5 seconds
It took me a while to get it working, but I did it
wow... thanks a lot for the work, it changed my life. perfect job !
Great work!
5/5, must have addition to the RSS cars
Amazing work! I never thought this would exist in AC
Simply ... just ... A W E S O M E

Many thanks for this!
That is a brilliant mod. But is it normal that only Differential
ENTRY will pop up? Because when I change Differential MID and EXIT/HISPD it will only show Differential ENTRY on the screen.
amaizing !!!
I absolutely love it! it feels so much more authentic
I cant seem to get the different pages to work, all I can do is race page (always on), Pit page (when in pits) and race start (when stopped and pull clutch in) but I cant change it from button assignments. Maybe I installed it wrong, All I did was put the file in the "extension" folder for the FH23. Let me know if I need an extra step.
Thank you again for an awesome mod
Very nice job! ..can you, please, fix it on the car, not on the steering wheel, Williams style, that would be perfect for us, without vr! Thank you!
Hey. Its such an awesome mod. Give that extra bit of immersion. ut my question is whether this mod works online?
A game changer in VR - no longer have to look toward the top of your display to confirm the changes being made. Awesome.
Top, thank you. Any chance to see all this for SimHub?
lovely
nice
Wow does this mod make all the difference in how realistic the car feels from the cockpit. Especially in VR.
It's amazing. Thank you so much you beautiful human being!
Works great but not sure what i need to do to get it to work on custom steering wheels.
top quality
hey man i used the first version of your display mod which had different animation and i just wanna say the older animation was way better it had that real feel to it , IK you put a lot of work into it but i just wanted to leave my review. thanks for the mod
VRC - Schmawlik
VRC - Schmawlik
I appreciate the review, however this display has taken inspiration from real life F1 displays. Mainly the Mercedes, with a mix of Aston Martin.
Still has some minor issues, that will probably be fixed later in development. For sure it's a game changer for immersion and an overall quality of life for those who like modern F1 racing. It's a must have for those who play in VR, adds a lot to immersion and it's a very nice way to have valuable information without hundreds of overlays on your field of view.

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VRC - Schmawlik
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User rating
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