Still crashes in my system, even with all the fixes and all the recommendations... Apparently old graphic cards have issues, I have a GeForce GTX 980, could that be the problem? Haven't had this issue with any other track, though...
What a surprise: Version 0.3 and it is perfect - to my taste. I love these long sweepers where you can hang on to it.
If there could be a vintage version - without all these beautiful curbs, but with some grass or sand (like that old Bridgehampton track) I would love it more still and would gladly donate some Euros for this work of art.
Really enjoyable track with a great layout. Would love it if it were possible to squeeze a few more FPS out of it, but it's an excellent piece of work. Thanks!
It looks great on the pics but it gives an "unexpected error" with my version of AC and refuses to load. For reference: I'm using CSP and CM but not SOL.
This seems to be happening when "Merge Meshes" is active in your CSP general settings. It conflicts with CSP's track animation settings -- the same thing happens on Fuzo's Lausitzring. I thought I might have had it licked with the last update, but it appears I was mistaken... give it another shot with that option disabled and see what it does!
I love this track! It looks like a mix one of my favorite tracks, Road to Atlanta and America into one piece. I hope that the next update will bring spectators around the track and improve details.
I have not raced on it yet, just some practice laps and it looks very nice. The layout is fine, surroundings look good, it's well optimised. A very good start I'd stay and this only 0.1 ?
Thanks for making/sharing this ;-)
As fantasy tracks it looks really good, especially lacking of new tracks lately this is impressive (judging by photos) because I get race canceled for unknown reason. (fyi CSP 1.62). I tried to look for any problem but didn't really seeing one. Hopefully you can sort this out and fix this, looking forward to play it
Thanks for specifying the CSP version. I'm still using 1.46. I'll have to update to latest and see if that helps me replicate some of the problems folks are bringing up. Anything in log.txt or custom_shaders_patch.log?
Any chance you could go to Documents/Assetto Corsa/Logs and send me the last 20-ish lines out of log.txt and custom_shaders_patch.log immediately after it crashes?