Norisring GTR2 BY der Dumeklemmer

Norisring GTR2 BY der Dumeklemmer V4.0

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Norisring GTR2 V4.0
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This amazing virtual version of Norisring was build from scratch for rF by *Com8*.
Pls. find his original documentation inside this archive and support him at: http://www.com8-rennsim.de.vu/
As a big offer to all of us GTR2 lovers he gave me permission to convert his wonderfull tracks to GTR2.
A very BIG "Thank you so much" for this kind offer!
- My biggest respect for his fantastic work -
Pls. give a little respect to all these working hours all of us spend for free for your entertainment!
This project is a “take it as it is, or leave it”-release, pls. see EULA for more detailed information.

WHAT WIKIPEDIA MENTIONS ABOUT NORISRING
=======================================
The Norisring is a street circuit in Nuremberg, on the former Nazi party rally grounds
(in German: "Reichsparteitagsgelände") site of the NSDAP party conventions.
As the city's German name Nürnberg would lead to confusion with the already famous Nürburgring,
the old name Noris was chosen for the simple track which is nowadays approx. 2,300 metres (1.4 mi) long.
Since 18 May 1947, motorracing events around the remaining 360 metres (0.22 mi) long
grand stand (Zeppelinhaupttribüne or simply Steintribüne) are held on streets that are
otherwise used for public traffic.
Different configurations were used in the early years, including figure-8 layouts.
Nowadays, the start-finish straight in front of the central grand stand leads to a right hand sweeper
and the lefthand U-turn at Grundig tower, and back in a (now lefthand) sweeper to the Steintribüne,
where the "Schöller-S" right-left chicane lead to the backstraight at its backside.
Cars touch the outside wall often there.
After a righthand kink, the lefthand U-turn of "Dutzendteichkehre" leads back to the main straight
after a flat-out lefthand kink.
Due to its proximity of the lake "Dutzendteich" and its location inside a large city,
the track and event is compared to the Monaco Grand Prix (Fränkisches Monaco).

FEATURES:
=========
- Working Pit-/Startlights
- animated marshals and spectators
- rain reflections
- Full featured GTR2 AIW from scratch for 36 cars

CREDITS:
========
- *Com8* for his wonderfull scratch build

SPECIAL THANKS:
===============
- DutchDevil for getting me started in conversion issues
- MotorfX and Greybrad for their kind AIW guidance
- my lovely wife for all her patience and understanding.
..and all the guys I'm in contact due to conversion issues.

KNOWN ISSUES:
==============
- It's a bit hard on FPS due to the amount of details.
If you're having FPS issues pls. reduce shadow quality and/or
remove animated marshals (norisring.ani)

YOU'VE FOUND A BUG:
====================
- Pls. report bugs in our forum at www.koelschbierbude.de

VERSION-HISTORY:
================
2018-02-18, V4.0:
complete rebuild based on *COM8*'s fantasic Norisring 2009
2016-03-26 V3.1:
- borrowed the 36 cars grid from latest GTR2 verison of Zwiss
2013-11-11, V1.0:
- initial GTR2 version

Have fun,
der Dumeklemmer
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