Nürburgring 2005  for GTR2 by ZWISS 6 Layouts

Nürburgring 2005 for GTR2 by ZWISS 6 Layouts v3.0

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Nürburgring 2005 v3.0 for GTR2 by ZWISS
GPNu_LOD.jpg
GRAB_003.jpg

GRAB_005.jpg

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This might be the first 'official' release, but I'm not the one who did the actual convertion.
A gentleman called 'Dangerous Beans' did the conversion at a time when converting from GTL->GTR2 was still considered very illegal. I decided to do an 'official' release (at last). Sunalp did already release Mondello and Zolder from GTL. I did the other two missing from GTR2.
The real track:
===============
The new Nürburgring was completed in 1984 and called GP-Strecke. It was built to meet the highest safety standards, but was considered in character a mere shadow of its older sibling. Some fans, who had to sit much further away from the track, called it Eifelring, Ersatzring, Green Party Ring or similar, believing it did not deserve to be called Nürburgring.
For 2002, the track was changed, by replacing the former "Castrol-chicane" at the end of the start/finish straight by a sharp right-hander (nicknamed "Haug-Hook"), in order to create an overtaking opportunity. Also, a slow Omega-shaped section was inserted, on the site of the former kart track. This extended the GP track from 4,500 to 5,200 m.
The virtual track:
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This track was incuded with GT Legends by Simbin. It's the 2005 version of the track.
It has been around as a GTR2 conversion for a long time, but was considered illegal.
Since Simbin's last statement about conversions from older games, this track can at last be 'officially' released.
What I did:
===========
- put together the 'Dangerous Beans' version with the additional rFactor layouts (done by Delphi82)
- copied many bits in the AIW to fix pits and pacecar
- edit AIW in Castrol-S of some layouts.
- copy some cones and tyres, no new objects or textures.
- add shadows to start straight bridges
- fixed rainpath and racing groove in AIW's
Update 3.0
==========
- lots of new textures, tuned textures
- optimised GMT's and TRK file for better FPS (shadowsreceivers, fixed many wrong CollTargets and HATtargets, delete double polygons...)
- adding more realistic sponsors
- fixed length of races to FIA GT 2005 length (500 km or 3 hours)
ISSUES:
=======
You will get a 'cut track penalty' at the start if ALL of the following conditions are true:
- rolling start
- skip the pace lap without driving a bit
- you start on one of the last rows
ONLY if ALL of these are true, you will get a penalty, so if you do NOT skip the pace lap, or you drive 100 m after the pace car, or if you start more in front, then nothing will happen. I still haven't figured out how to fix this. All help is welcome.
Credits:
========
- Simbin for the original track
- Dangerous Beans for the original conversion
- BlackHawk and FrankyBB for their fantastic LODs
- delphi82 for his other layouts









PLEASE CONTINUE TO SUPPORT SIMBIN BY BUYING THEIR GAMES.

Latest reviews

Premium
Nice job with the transformation from GT Legends to GTR2 it looks and feels great. Thanks again folks
Thank you, excellent mod track!

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