In the past three months I have been the computer because I broke my elbow, so I focused on the realization of this mod. My knowledge were the base, for this I spent a lot of time trying to improve things that if done right from the start, I speeded up the work. I'm sure you will find many mistakes that maybe I have not seen, but the work took me many hours. The car is at version 1 but with the passage of time will improve further. For modeling and texture, I did everything myself, in fact the car weighs more than it should, since I focused more on quality than on optimization. Be careful, many ingame car, higher gpu consumption. Missing optimization to internal and all external lod. The hands of the driver are still being tested and the speed with which changes gears should be reviewed. Special thanks to Luca Pierrotti for his advice. Kunos member Gianluca Miragoli, and the creator of the physical and sound Matteo Vignaroli. The car can download for free, but if you wanted to make a small donation I'd be very grateful. I promise you that there will be continuous updates. At bottom you will have a surprise which will arrive soon (for the new season).
- Alberto Vaccariello / L White S/ Garuta - 3D Artist/Textures Manager
- Alberto Vaccariello / L White S / Garuda - 2D Artist/Driver Animation
- Matteo Vignaroli - Physics Creator
- Matteo Vignaroli - Sound Designer