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DRSSound Fix

DRSSound Fix 2.1

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DRSSound is a mod for Assetto Corsa by sffraser uploaded in 2018. Since then, the mod stopped working on newer versions of AC and on non-windows machines, with no fix coming from the original author.

Having some mediocre Python knowledge, I came up with a fix that should solve most issues.

Wait so what does this mod do in the first place?
(taken from original post)
This app will give you an audio cue for when the DRS is available, as well as a sound for the DRS flap opening. The same system is in the F1 games, and I wanted to bring it over to Assetto Corsa.

Having an audio cue is much more accurate than guessing when you cross the line, and easier than keeping an eye for a visual cue (extremely helpful for colorblind users, since the enabled/disabled colors can be too similar).

Changelog:
2.1

  • Fixed conflict with Brake Trainer (thanks @diez1978 for letting me know! : D)
2.0
  • Fixed bug where Python couldn't find module winsound
  • Fixed bug where app wouldn't work on non-Windows machines [!UNTESTED!]
  • Lowered volume of both DRS available and DRS open sounds
HOW TO INSTALL
  • With Content Manager
    • Drag .zip into CM
    • click the dropdown menu (three green lines) and click install
    • Go to SETTINGS/ASSETTO CORSA/APPS and enable Python Apps (if you haven't already) and the DRSSound mod itself
    • This mod doesn't have any UI, so it's enabled automagically upon startup
    • (optional) if you want to change the sounds to your own custom sounds, paste the files into the app's folder and rename them. Files must be .wav format!
  • Without Content Manager
    • Open the .zip file
    • extract the apps folder into your game's directory (assettocorsa)
    • Go to Settings/General/UI Modules and enable DRSSound
    • This mod doesn't have any UI, so it's enabled automagically upon startup
    • (optional) if you want to change the sounds to your own custom sounds, paste the files into the app's folder and rename them. Files must be .wav format!
What did I actually change? [nerd stuff]
The original mod used the default Python module winsound, which comes preinstalled with Python. For reasons unbeknownst to me, AC doesn't want to load it, plus there's the obvious problem of module straight up not working for non-Windows users even if it did work.

What I did instead is use the playsound library, which not only works natively on OS-X and Linux, but can also be neatly packaged with the mod itself.

I did not make this mod!!
What I did was fix it for modern versions of AC, as well as Linux and Mac users. All other credit goes to sffraser!

Latest updates

  1. version 2.1: Brake Trainer Fix

    Changelog: Fixed conflict with Brake Trainer (thanks @diez1978 for letting me know! : D)

Latest reviews

Great app, Definitely a must have!
Amazing, thanks!
I'm colourblind. The DRS indicators in game, and even on Sidekick, are utterly useless to me.

This is the perfect solution. Thank you!
F
favorit1
Wow, that's awesome, I'm glad it could help you!
Muchas gracias por esta modificación, hasta el sonido del alerón al abrirse. Lo único malo es que cuando se reproduce el sonido, el juego tiene un ligero lag o congelación. Por lo de mas, todo genial.
Very handy!
Super useful! I raised up the audio files' volume via Repaer, by using a simple master limiter. You can download the louder audio files here: https://www.mediafire.com/file/6vzt5dmu8wti5m2/DRSSound+LOUDER.rar/file
add-on does not work
F
favorit1
Hi, I've contacted you in DMs regarding fixing it.
Thank you, but is it possible to turn up the sound cuz it's barely audible with the engine noise
F
favorit1
I'm sorry, to me it was too loud so I made it more silent, the only way to increase the volume back is to replace the sounds inside the app folder with a louder beep (or make the beep itself louder with a program such as Audacity). Make sure they're .wav and have the same name, though.
Author
favorit1
Downloads
834
File size
27.1 KB
Views
7,251
First release
Last update
User rating
4.63 star(s) 8 ratings
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