Cesana Sestriere Historic Hillclimb 0.6.1

Italian historic hillclimb

  1. vibbuz
    Cesana Sestriere Historic Hillclimb

    Hello everyone, this is my first public track.
    This is an early release, I have lots to do and will keep working as hard as I can.
    The track is an historical uphill race near Torino linking up Cesana to Sestriere, home of the winter olympic games back in 2006, a very fast unforgiving 10km road. Hope you'll enjoy it like I do, both in real life and in Assetto Corsa.

    ** You're not permitted to upload these files anywhere else, or to convert, in whole or in part.
    Instead, share a link to this page. Thanks.
    **

    If you wish to get me a cup of coffee, you can donate here and be the first to try new updates

    [​IMG]

    Huge thanks to Umberto Giuffrida for track cams insights, and to the community at AssettoCorsaMods for all their help in moving my first steps in track modelling.

    **To play online you need to load the track through ContentManager only for some reason, trying to figure out why**

    Changelog 0.6
    Finished all planned buildings, with a couple of extras in middle of the map
    Reworked side terrain
    Added 3d grass in 2 version. I couldn't be satisfied with lightning, and I made files for sun and for cloudy weather. default one is sun, to switch them just rename the (dark) ones.
    Moved pitboxes, since the initial idea was doing all the starting town but it's a bit more complicated than it sounded at first.
    Reduced pitboxes to 8.
    Road is a double mesh now, physical and visual, with the physical one quite rough right now.
    Added some spectators here and there.
    Reworked replay cameras

    Changelog 0.2
    performance issues should be solved, I can finally focus on trees and closing the track with the missing buildings and stuff
    added camera.ini and a new AI has been done

    Changelog 0.15
    solved filesize problems
    solved most of duplicated textures problem

    Changelog 0.1
    main terrain is done and textured (for the time being)
    trees are placed in correct spot
    road signals done
    main road texturing is done
    buildings are 70% of the total, textured by materials and not yet baked
    working AI for slow cars (150-160 km/h max)
    10 pit boxes
    DIP is in 600-1500 range, Batch Size is in 2500-5000 range

    To-do list
    _trees textures and shaders absolutely, started working on them
    _baking buildings textures with AO map if I can finally make it work
    _performance wtf! (working fine with me, but on older machines it will probably cause stuttering)

    For really bad fps performance, right now, you can try taking out the first 2 grass file while leaving only grass3 (the border one) which is way lighter than the other 2.

    NEW Screenshots and video
    Screenshot_fiat_131_abarth_cesanasestriere_3-11-118-17-36-41.jpg

    Screenshot_fiat_131_abarth_cesanasestriere_3-11-118-17-37-29.jpg

    Screenshot_fiat_131_abarth_cesanasestriere_3-11-118-17-34-42.jpg

    Screenshot_fiat_131_abarth_cesanasestriere_3-11-118-17-33-13.jpg

    Oldi, Phoenix77, Jordi Oliva and 11 others like this.

Recent Reviews

  1. peetair36
    peetair36
    5/5,
    Version: 0.6.1
    Perfect!
  2. Oldi
    Oldi
    5/5,
    Version: 0.6.1
    Sorry, but the track deserves a five star rating.
  3. atbarba
    atbarba
    5/5,
    Version: 0.6.1
    ben fatta complimenti
  4. noxxfaxx
    noxxfaxx
    5/5,
    Version: 0.6.1
    Buen trabajo, un tramo muy divertido y bonito, da gusto.
  5. clodus
    clodus
    5/5,
    Version: 0.6.1
    very good layout good sensations good graphics
    we believe it, quickly more ...
    thank you :)
  6. HowHard
    HowHard
    5/5,
    Version: 0.6
    Stunning, such a great drive! Thank you
  7. tetzip
    tetzip
    5/5,
    Version: 0.6
    My favourite hillclimb. Excellent job!
  8. marcus fenix
    marcus fenix
    5/5,
    Version: 0.6
    really great job with Cesana Sestriere but could you fix hotlap saving? after the lap i quit but no saving
    1. vibbuz
      Author's Response
      I'll look into it, I have no problem using content manager, all my laps are saved correctly.
  9. Nesco23
    Nesco23
    5/5,
    Version: 0.6
    Very nice mod, keep up the good work! Thank you!
  10. elvis feet
    elvis feet
    5/5,
    Version: 0.6
    Boy howdy, that's a hill climb I can get serious on. Good job.
  11. hillclimber12
    hillclimber12
    4/5,
    Version: 0.2
    Per essere il tuo primo tracciato devo dire che è davvero ben fatto.Complimenti!
    E lo dico perchè anche io ho creato alcuni tracciati e so quanto è difficile la realizzazione, continua così! ;)
  12. Gerhard Mitter
    Gerhard Mitter
    4/5,
    Version: 0.2
    Thanks a lot for this hillclimb track . When I was young I assisted to the victory of Gerhard Mitter and Rolf Stommelen. I recognized in your work the green where I was sit to see the passage of the cars.
  13. RasFafa
    RasFafa
    5/5,
    Version: 0.2
    Absolutely brilliant!
    merci!
  14. André 57
    André 57
    5/5,
    Version: 0.2
    Thanks for the update, FPS are now very good and steady, this is really appreciated. Keep up your great work this track is a blast to drive and the scenery is so nice.
  15. skyflightmusic
    skyflightmusic
    5/5,
    Version: 0.15
    This is really well made that I don't really believe it's your first map. Agree with others the lag on this is a thing. I've look at your map for a bit, these might be the reason: a- check your actual mesh count on your exported version, you don't have much, but it might be too separated I'm not sure. b- which is your most possibly reason, is your texture. Your textures' resolution are too high, probably need to low down for a bit.

    Apart of that it's a fun course, I'd love to see a better version and drive again.
    1. vibbuz
      Author's Response
      started with a city track, and put that on hold to start this one. Thanks for the review, I'll work on texture quality and try to lower it as much as I can!
  16. themission2
    themission2
    5/5,
    Version: 0.15
    AWESOME!!! SO MUCH FUN!!! I LOVE IT!!! THANK YOU VERY MUCH!!! ;-/)
    (PLEASE, THIS TRACK NEEDS MARSHALS AND A LOT OF SPECTATORS ETC.)
    1. vibbuz
      Author's Response
      thank you! I will do them in the future, as I'll need them for other tracks too :)
  17. Juergen Lung
    Juergen Lung
    5/5,
    Version: 0.11
    Thank you very much
  18. chryasr
    chryasr
    5/5,
    Version: 0.11
    Amazing
  19. Adrian D.
    Adrian D.
    4/5,
    Version: 0.11
    looks nice but lags a lot. i have 30+ fps frame drops
    1. vibbuz
      Author's Response
      I hope the new version will fix this problem, I'm sorry about it. I'm still learning and it's not easy to point out errors
  20. André 57
    André 57
    5/5,
    Version: 0.11
    Good work, very beautiful. Unfortunately FPS (35 - 85) is unstable and my week system make it hard to drive. Thanks for your nice work, hope for update in the performance.
    1. vibbuz
      Author's Response
      I hope the new version will fix this problem, I'm sorry about it. I'm still learning and it's not easy to point out errors, please keep reporting as I wanna make it run smooth on older machines too.
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