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2-way Traffic layout for "High Force" + seasons_water_grass_wetFX New_for_1.0

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hi. So i keep having all the ai cars start at the same pit box, and not utilizing the other pit boxes. A I being stupid, or is this normal? If this can be fixed, then no other problems
alekabul
alekabul
I find nothing is broken. Just set the AI flood "off" in CSP settings (New AI behavior) if you want AI to start far from you.
Why after I put the highforce folder into Assetto Corsa/content/tracks and open Highforce+Traffic I didn't see any AI but the texture resolution looks lower than the original. did I forget some steps?
alekabul
alekabul
Why - I don`t know.. the .7z contains 200 MB of AI lanes in 2 files.
Repeat the download and install of this package.
Hello...so...on track day mode the cars don't move they spawn on the track but don't move,if i start a race kinda work but appear just a few cars,the A.I extension settings looks fine...any ideas?
no cars spawn for me when i open the traffic planner, im using practice in CM
alekabul
alekabul
In the Overview I clearly wrote "The "High Force + Traffic" layout works in Track day mode (or "Racing Weekend" for those who don't have Content Manager)". It is not a Traffic Planner thing.
It used to work fine a month ago but now the ai cars are parked beside me in the pit lane and won't move from there. I have tried anything, reinstalled the track, disabled new ai behavior but nothing seems to work. Please I need help!!!

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