Hey guys. I practically done my skin, i have it done in *.psd, but haven't got a clue how to make it to appear in the sim. Could anyone point me to a tutorial what's what and where?
This is what i got from @
Jebus and it works thanks for this
this is for windows
Unlike every other template for car skin in GSC, window templates doesn't have alpha layer already added, so you have to create one.
These are the same instructions I've posted to others and works quaranteed. It's for FTrucks but works with GSC2012 as well. So layer names might not be correct for GSC but technique is the same.
You have window template open.
- First tic background layer off, that's not needed at all.
- Next make sure layer called glass is visible.
- With ctrl pressed left click glass layer thumbnail, so now you have active pixels selected.
- Now select channel sheet, there you have all 4 channels selected RGB, etc.
- On bottom of channel sheet is option: Save selection as channel -> click and channel called alpha 1 appears.
- Now click that alpha 1 channel and window turns white.
- With paintbucket tool paint the selection black.
- Next click top channel (RGB iirc) and the window turns back to original.
- Go back to layers sheet and unselect layer (ctrl+D). And you're ready with the window.
Do same with banners and number in the window (if you add one) but now you don't have to save the selection as channel but just click the alpha 1 channel already there and paint selection with white (255,255,255).
Save as DDS, DXT5 ARGB 8bpp interpolated alpha,
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For the skins you just need to flatten the image and save in DDS, DXT5 ARGB 8bpp interpolated alpha
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this is how the file structure looks, thanks to @
Davy Vandevenne
Just change 'vandevenne40' in your name or what you want.
the things in red you can fill in your details
--------------------------------------------------------------------
DefaultLivery="Vandevenne40.DDS"
Extra0="Cockpit"
Extra1="Cockpit"
Extra2="Windshield"
Extra4="Cockpit"
Extra5="Cockpit"
Extra6="Cockpit"
Extra7="Cockpit"
Extra8="Window"
HDVehicle=StockV8.hdv
Graphics=StockV8_Chv.gen
Spinner=StockV8_Spinner.gen
GenString=CHVFAABU
Cameras=StockV8_cams.cam
Sounds=StockV8.sfx
HeadPhysics=StockV8_Headphysics.ini
Cockpit=StockV8_cockpitinfo.ini
Number=40
Team="ADR"
PitGroup="Group5"
Driver="Davy Vandevenne"
Description="StockCar V8: Davy Vandevenne #40"
Engine="V8"
Manufacturer="StockCarV8"
Classes="StockV8"
FullTeamName="ADR"
Category="Stock Car V8 2013, Chevrolet"
-------------------------------------------------------------------------------
The files structure look like this:
vandevenne40 =(body)
vandevenne40 =(.veh)
vandevenne40Driver =(driversuit)
vandevenne40Helmet =(helmet)
vandevenne40Window =(Ext. window)
vandevenne40Windshield =(Int. window)
you can always post me what you have and i can make it up for you.