IMPORTANT!
V2.1 released! For more info - go to first post.
@kristiannn
Hello, a little feedback. In my opinion the AI is way to slow, especially in a 100% Races. I don't know, but with this mod I didn't have any challenge on the track. Take a look at Rowing Ace's AI 1.2 -> there's more competition. The corner speeding is way to slow, too.
As I've took a look at the edited braking points, I've seen that you gave the AI to much braking distances. An example: Second corner melbourne you set a "0.94" or so and in my special file theres a "0.89" with a higher curve modifiere number. But I am not really sure if your track files are the problem, maybe it can be the database or an other file. If you want my melbourne to test let me know, but you can sure that you must pushing so hard to win. There no comparisation with any other mod. ;-)
Cheers, JayS
hey kristiannn,
did you increase the overall ai speed? meaining that they are now much faster than pre mod 2.1? or did you just adjust braking points without increasing their lap time?
@ kristiann: I tried the version 2.1 of your mod. is fantastic, you've actually fixed the braking distance and time of AI cars no longer possible to approach them on the brakes. I noticed one thing though, the AI cars do not block the wheels under braking and never in my opinion it would be nice to see the AI cars make overtaking under braking to wheels locked. But I do not know if it is feasible as a thing.
They're faster but a new mod is coming soon on which they'll be a lot faster. I'm still only testing but Melbourne: 1.22.8 lap times. Spain: 1.18.6. India: 1.23.2. You can freely play with V2.1 now, you won't have to start a new career or anything with the new version so...
OMG, it's too fast for me even with 2.1! how can I reduce the AI speed? simply not copying the track files?
After Singapore 100% race, legend difficulty, i have to say it's a superb mod! Well done kristiann! finished 3rd (Ferrari) 18 sec behind Vettel who was flying.I had to push all the time! Minor incidents with smaller teams without safety car.A trully stunning race! Well done again!
Can somebody tell me whether AI profits from the same enhancements in the lower difficulties as it does on legend?
In rowing ace's mod the "fast forward" times are seconds quicker than the real times which they do on track. The lap times are going to be decreased a lot at the next update altho.I tested your mod and everything seems good for now, only that qualification times are a bit strange. There is always a bigger gap between the 8th and 9th or the 2nd and 3rd places. Around a second. And the qualification times in istanbul are slow, I ran with torro rosso a 1:25:599 and it was enough for pole time. In rowing aces mod the pole time says 1:23:600.
one question. Are The AI qualification times adjusted in the ai_track_vehichle files?