I can see how you edited it and where from. LOL I did exactly the same, the files side by side are almost identical apart from mine has a higher zoom in level at certain parts. Anyway, well done chap at least the black sky is gone.
Thanks! I suspected that!if you have the track project folder you can open it in editor, if not you have to edit via notepad, an ini file try an error in game, a mayhem
Many thanks Albert.lol in fact i did this last week lol
Major changes include:
Re-worked and much higher resolution grass and sand textures
Fixes to replay cameras
Other changes
Inclusion of pit_lane.ai
Working map
Addition of corner markers
Cones and concrete blocks at the chicane to indicate it's the GP circuit
More detailed geometry where necessary
Other texture improvement
Damn Albert you are good, I've just come on here to upload a camera file which i've edited and you've beaten me to it. I'll check yours out. If all good i'll bin mine.
Would also like to add my thanks to Albert for the camera fixes included in 1.02. Thanks also to Stepy over at the KS forums for the working pit_lane.ai file.
Sorry to hear about the stutters. Could you give us a bit more info about your hardware and settings, I'd be interested to work out what the cause might be.
VRAM use would be good to know. I don't think any of the in-game apps will show this but you can display it by installing something like MSI Afterburner and enabling the on-screen display.
Would also be useful to hear how other people get on with it since I upgraded the textures. I did split the grass texture up so that it's 4x 8k images rather than the single 16k one I mentioned in an earlier post.