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Featured Wreckfest Major December Update Released

Discussion in 'Wreckfest' started by Paul Jeffrey, Dec 16, 2017.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

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    Wreckfest December Update Released.jpg
    The major new Wreckfest update is here!

    Available immediately via Steam, the new build brings with it a whole host of exciting new content and feature improvements to one of the most under rated racing games available today.

    New build highlights will undoubtedly centre around the eight new vehicles coming to the racing title, adding some much needed variety to the game as the developers focus on some of the more traditional models found in folk racing and banger style sport seen nationally around the world. From big estate versions of cars not dissimilar in looks to a Volvo to smaller (sort of) classic American machines, the new cars added to the game today are something much needed in recent months and should make a considerable difference to the playing experience.

    Other highlights that stand out against the packed new update include a significant improvement to range tracks previously featured in Wreckfest. Gone are the 'work in progress' builds in place of what can only be described as some very impressive and immersive locations, and all are pretty much fully deformable too!!!

    Ok enough of the chitter chatter, check out the changelog post from Bugbear below...


    IMPORTANT!
    If the game is not launching after updating and instead crashes to "FATAL DISK ERROR", please try these steps:

    - First of all, please verify the integrity of the game cache to make sure the game is correctly installed. Also, please remove the user data generated by the previous game versions by navigating to [STEAM INSTALLATION FOLDER]/userdata/[USER ID]/228380/local and removing the folder labeled 'wreckfest early access'. The default Steam installation folder is 'C:\Program Files (x86)\Steam'.

    - Right click Wreckfest in your Steam Library > Properties > General > Set launch options, input "-disable_mods" without quotes.

    - If that doesn't help, remove c:\Program Files\Steam\userdata\[User ID]\228380\local\wreckfest early access\modlist.mods file and try again.

    Dear Wreckers,

    We're excited to let you know that the highly-anticipated December Update for Wreckfest is available on Steam!

    This update represents a significant step towards the final release of the game, and what that means in practice is that this update contains a plenty of new as well as polished content and features in addition to a host of other improvements, the highlights being:

    EIGHT NEW CARS
    That's right – eight completely new cars, including our first ever front-wheel-drive cars, classic bangers, demolition derby heavy-hitters as well as something pretty unique! In addition to the new cars, many old cars have been refreshed.

    PREVIEW OF THE CAREER
    Two championships with many themed series – battle for championship points and earn experience, increase your rank and unlock new parts and cars! This preview is just a taste of things to come, with more varied series and challenges being introduced later on.

    PERFORMANCE OPTIMIZATIONS
    Better performance thanks to the new LOD (Level of Detail) models for all vehicles, optimized grass performance and collisions with dynamic objects, improved V-Sync for smoother framerate.

    POLISHED TRACKS
    Say goodbye to the old work-in-progress tracks.

    PAINT CUSTOMIZATION
    Customize your car with a variety of paints and liveries, also supported over multiplayer.

    MECHANICAL DAMAGE
    Engine, gearbox, suspension, brakes and wheels can get damaged in crashes, resulting in performance degradation. And yes, wheels now get torn off too!

    VEHICLE TUNING
    Adjust suspension stiffness, differential type, brake bias and gear ratio to suit your style or the track, even between every race – also in multiplayer lobby.

    GAME MUSIC
    Songs from the Audiodraft game music contest that you voted for are in!

    AUDIO IMPROVEMENTS
    Unique engine sounds for all cars, most completely new, as well as better situational audio, new spatial effects and improved countdown behaviour.

    NEW, ENHANCED HUD AND USER INTERFACE IMPROVEMENTS
    All-new, more modern HUD. New main menu and some cool neat functionality such as car icons that update automatically.

    BETTER AI WITH ADJUSTABLE DIFFICULTY
    Increased awareness and more variation in the driver profiles with some racing cleaner and some being more prone to making mistakes, as well as a difficulty setting that can be adjusted to your preference – try beating it on hard difficulty!

    RIVALS
    New work-in-progress feature: someone can become your rival by crashing into you, and you can earn bonus score by showing them who's the boss.

    IMPROVED CRASHES
    Crashes feel more vigorous than ever, and visual damage is improved.

    ENHANCED VEHICLE PHYSICS AND CONTROLLER
    Improved tire model as well as suspension physics and updated controller implementation for better handling and easier playing with a gamepad or a keyboard. Don't forget to test different assist combinations to find something you like - with no assists the game is meant to be more authentic experience especially with a steering wheel, while with full helpers you can simply pick up the pad and let it rip!

    MANUAL CLUTCH
    For the ultimate immersion – you asked for it, and here it is!

    And those are only the highlights: the update contains plenty of other goodies, some more significant and some more minor, but we invite you to take a look yourself. These couple of last months have been hectic for us, and we hope you'll enjoy the update. There are still many little bits and pieces missing as you'll no doubt notice, but we were hell-bent on getting this update out so that you can already have a chance to check out what we've been working on and give us feedback that we can then use to fine-tune whatever you feel is wrong or off. In other words, don't forget to let us know what you think!

    Wreckfest is available for PC with console versions due to release during 2018.

    Check out the Wreckfest Sub Forum here at RaceDepartment for the latest news and discussions regarding the sim. For added excitement we have a very interesting sounding racing club on its way... check out the info here.

    Like what you see here at RaceDepartment? Don't forget to like, subscribe and follow us on social media!

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    Have you tried the new update yet? What are your impressions? Enjoying the game so far? Looking for some "smashing" fun in our online racing club? Let us know in the comments section below!
     
    Last edited: Dec 16, 2017
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  2. @apocapollo

    @apocapollo

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    They weren't lying when they said it was a big update. I think there's more changes in this update than all the other updates combined. It's nice to see THQnordic come in and rescue this game, surely we'll actually see the game be completed under their supervision.
     
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  3. JoeAMGC63

    JoeAMGC63

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    With the huge update, comes HUGE bugs! It's unplayable with my wheel for some reason.
     
  4. ShredatorFIN

    ShredatorFIN

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    Unplayable how? You mean the FFB is weird? Turn down gamepad speed sensitivity. It's some bug.. affects also wheel FFB (in not good at all way)

    Overall great update, from "Is this ever going to be finished" into "Wow it's almost finished"
     
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  5. Michael Hornbuckle

    Michael Hornbuckle

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    @jannesBB
    First of all, thank you (guys) for implementing the clutch; also, thanks and props for allowing configuration of so many different controllers. (even if doing so is still a bit messy and confusing)
    Love how smooth everything is running now; the cars and tracks look great!

    Wants/Needs:
    Better replay controls. Not being able to jump back and forth anywhere in the replay timeline is bad enough, not having even a rewind button at all is......not good at all.

    FFB that at least has an option to feel through the wheel impacts with other cars, fences, tire stacks, etc...
    (the current ffb does do a really good job of conveying what the car is doing, so major props for that)

    I've noticed that in replay my windshield will be cracked yet from in car it looks undamaged. Have also seen in replays that I had a piece of fence, or a tire, or other debris riding on my hood while I never saw it from the in car camera while driving.
    -----------------
    Thanks again guys, great to see this project actually turning into a quite nice and very enjoyable game after initially backing it years ago.
     
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  6. Marc Collins

    Marc Collins

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    AA doesn't work properly after the update with many AMD cards.

    Agree about the FFB comment above.
     
  7. Dirk Steffen

    Dirk Steffen
    Porsche Factory Jackass Premium

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    could someone please comment on this issue I mentioned in the event thread:

    - framerate online shows smooth 60+ frames but is absolutely choppy and undrivable
    - issue is only with online multiplayer on RD practice server - offline no issues
     
  8. Michael Hornbuckle

    Michael Hornbuckle

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    I have no idea about the RD practice server since I'm not a premium member, but I joined a populated lobby last night and it ran smooth as butter.
     
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  9. Furious Panda

    Furious Panda

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    They've done a geat job with this update and very glad to see there still heading in the semi realistic direction instead of the OTT silly arcade racer that most people seem to want
     
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  10. MarcG

    MarcG
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    I'll try the update later, but as a broken record I need to say it for the hundredth time....VR Support *Please* :)
     
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  11. Metla

    Metla

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    Just played through the first stage of the career, and it was fully mental. Enjoyed every second of it, The racing was rough but it didn't come across like a take-down session, The cars drive in a reliable fashion (as in they demonstrate the same behaviour from the same inputs repeatedly) Tracks are well designed and you get rewarded for stringing some lines together through a series of corners.

    Was great to see other AI come into a corner too hot in order to pass me, only to slide straight into the wall as I hooked right, hooked left and passed them on the outside. Also, The dirt chicane on the last track in the event had so much mayhem going on it was insane.
     
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  12. Rupe Wilson

    Rupe Wilson
    rFactor Senior Club Manager Staff Premium

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    i have no issues on the RD server

    Just been on the RD server its stable,
    have you tried other servers..
    maybe lower your graphic settings and go from there,
     
  13. Filip Carlén

    Filip Carlén
    Premium

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    I've not played this game much before the update, and certantly not recently, because of lack of content, physics was kinda bad (to easy to spin) and just bland gameplay. Last night I played for 4.5h (went to bed at 2am) with 3 friends, and I had a blast! Game is really fun now! Not a sim maybe, but good, action-filled fun with lots of cars to choose from, fun tracks and just metal-wrinkling fun. Recommends this game to anyone who likes "folkrace", stockcar racing or just racing where touching is allowed!
     
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  14. JPL083

    JPL083

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    This was a quite a big step finally to see for what this is coming up to. I'm not going in to detail's but, nice new car's and track's looking great Exept some name's would be nice to be added on them already. Livery editing big plus in this game, expecting more from that. First time ever last night having some online racing and this game does the job there very well, quite smooth experience. And this game is like made for online racing, feel's great when you put human opponent to a roll 10-time's flying of the banking etc :roflmao: But again, the rage :mad:... When you are fighting with another side by side, he manage to spin you 360' and you go straight on middle of the tree, and 20-guy's goes by on the last lap :D. But yeah, it is nicely coming together after all these year's. There is still some thing's that is totally missing, mostly the weather. There should be some mud flying around and so on. Maybe later, i hope...
     
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  15. Kenny Paton

    Kenny Paton
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    TMI:D
     
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  16. JoelRR

    JoelRR

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    Yeah baby!!!! My poor CRX is needing some bodywork now xD

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    PS: pics are unedited! Pretty good quality right out of the box.
     
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  17. Tom Blackett

    Tom Blackett

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    Hi guys, just reinstalled. Can't enter the settings menu, just keeps on flicking back to the main menu, any ideas?
     
  18. Paul Bennett

    Paul Bennett
    Premium

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    Maybe be controller issues how many plugged in ?
     
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  19. Rupe Wilson

    Rupe Wilson
    rFactor Senior Club Manager Staff Premium

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    when i had a little issue after the update, i unplugged all my controllers and just set it all up with the keyboard and mouse to get the setting i wanted..
    then i introduced my wheel and pedals ect on by one.. bit of a long process but it worked and was maybe not needed,
    then i found out why i lost the mouse cursor, by pressing on my pedals ooops
    now its works great..
     
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  20. Rupe Wilson

    Rupe Wilson
    rFactor Senior Club Manager Staff Premium

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    • Agree Agree x 1