rFactor 2 (merged)

Dennis May

75RPM
Aug 23, 2008
75
17
38
ahh, i really look forward for RFactor 2, cause there should be lot of potential for modders with the new sim :)
 

Grant Powell

500RPM
Jun 30, 2008
581
0
45
Well i hope they polish up the whole product as yes the mods are great but it just does not have the same polish as Simbin titles which i feel it lacks a lot behind to me.

Even GT Legends is more polished and that is an old title
 

James Carter

75RPM
Aug 26, 2008
75
1
42
An automatic Track/Car sharing client is a MUST in my opinion so the required files can be "pushed" to you if needed rather than you having to go hunting for updated versions etc.

An option within the host client to specify the location of the files or something similiar.
 

Patrick van Driel

3000RPM
Premium
Dec 31, 2006
3,381
3
53
An automatic Track/Car sharing client is a MUST in my opinion so the required files can be "pushed" to you if needed rather than you having to go hunting for updated versions etc.

An option within the host client to specify the location of the files or something similiar.
You lost me there :jaw:
 

Oliver Amos

500RPM
Feb 24, 2008
853
0
30
Aha !! That would be nice,just like in COD4
Yeh its good, but could be difficult because there are two scenarios for getting it to work:

1) A server with a very fast upload so it doesn't affect people already on the server. (Get a high ping because somebody is downloading the mod ingame).

2) Cap the servers upload speed - would mean that the person who is trying to download the mod could be waiting a long time.


Imo this wont be implemented due to these reasons.
 

Dave Robinson

100RPM
Mar 31, 2008
230
12
So when you join the server it can automatically download files for the mod to the client pc.
Dont realy want this tbh as for sure it will cause alot of servers to lag with the bandwidth being used by people downloading. One of the best points about rfactor is the netcode and I hope they dont mess with it.

Just my opinion :evil:
 
S

shenken

Huh? rFactor 2 ?? I must be sleeping or dreaming.... I only see NAGT has been released ;)
 
Feb 17, 2008
4,852
1
49
Yeh its good, but could be difficult because there are two scenarios for getting it to work:

1) A server with a very fast upload so it doesn't affect people already on the server. (Get a high ping because somebody is downloading the mod ingame).

2) Cap the servers upload speed - would mean that the person who is trying to download the mod could be waiting a long time.


Imo this wont be implemented due to these reasons.

they should do it like ID did with the Quake III Arena engien there both ways work
you can redirect to a seperate sever just for filehosting or let it come from the gameserver it self for ppl without a seperate file server
 

Neil Farren

250RPM
Aug 30, 2008
379
120
An automatic Track/Car sharing client is a MUST in my opinion so the required files can be "pushed" to you if needed rather than you having to go hunting for updated versions etc.

An option within the host client to specify the location of the files or something similiar.
That is a top idea. I like RFactor but always get put off as you need to spend a couple of hours making sure you have got everything before you can start racing. Just the thing to do justive to some of the great mods out there.