Durge Driven
DD
oI mate
Not optimistic, I never said it will do xxx for sims just that it could, might ........ I just hopeful is all
Why ?
Well IF new gen sims, not necessarily ACC implemented DLSS you would have smoother cars and tracks with better performance then TAA and better looking visuals ?
It would have possibility of eliminating clamp issue and things like ugly jags along track ( have a look at F1-2018) It may also be able to eliminate the sparkling on some edges
Check Tomb raider supports DLSS even the flames on candles have perfectly smooth edges
Find a jag anywhere in a scene, usually shooters are full of objects look jaggy depending the angle you view
Look at the electric leads hanging around for the coloured lights in the Lara scene they are smooth then go and look at overhead power wires in sims tracks ! they all jag city because of TAA/AA method and it has always costs gobs in performance for little gain in moving scenery ?
Not bad list to start with considering cards got to be released
The games that have already been disclosed that will feature real-time ray tracing include:
Not optimistic, I never said it will do xxx for sims just that it could, might ........ I just hopeful is all
Why ?
Well IF new gen sims, not necessarily ACC implemented DLSS you would have smoother cars and tracks with better performance then TAA and better looking visuals ?
It would have possibility of eliminating clamp issue and things like ugly jags along track ( have a look at F1-2018) It may also be able to eliminate the sparkling on some edges
Check Tomb raider supports DLSS even the flames on candles have perfectly smooth edges
Find a jag anywhere in a scene, usually shooters are full of objects look jaggy depending the angle you view
Look at the electric leads hanging around for the coloured lights in the Lara scene they are smooth then go and look at overhead power wires in sims tracks ! they all jag city because of TAA/AA method and it has always costs gobs in performance for little gain in moving scenery ?
Not bad list to start with considering cards got to be released
The games that have already been disclosed that will feature real-time ray tracing include:
- Assetto Corsa Competizione from Kunos Simulazioni/505 Games
- Atomic Heart from Mundfish
- Battlefield V from EA/DICE
- Control from Remedy Entertainment/505 Games
- Enlisted from Gaijin Entertainment/Darkflow Software
- Justice from NetEase
- JX3 from Kingsoft
- MechWarrior 5: Mercenaries from Piranha Games
- Metro Exodus from 4A Games
- ProjectDH from Nexon’s devCAT Studio
- Shadow of the Tomb Raider from Square Enix/Eidos-Montréal/Crystal Dynamics/Nixxes
- Ark: Survival Evolved from Studio Wildcard
- Atomic Heart from Mundfish
- Dauntless from Phoenix Labs
- Final Fantasy XV from Square Enix
- Fractured Lands from Unbroken Studios
- Hitman 2 from IO Interactive/Warner Bros.
- Islands of Nyne from Define Human Studios
- Justice from NetEase
- X3 from Kingsoft
- Mechwarrior 5: Mercenaries from Piranha Games
- PlayerUnknown’s Battlegrounds from PUBG Corp.
- Remnant: From the Ashes from Arc Games
- Serious Sam 4: Planet Badass from Croteam/Devolver Digital
- Shadow of the Tomb Raider from Square Enix/Eidos-Montréal/Crystal Dynamics/Nixxes
- The Forge Arena from Freezing Raccoon Studios
- We Happy Few from Compulsion Games / Gearbox
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