Apparently the drivers keep getting more efficient!
I took a break from my work on this fine Saturday and picked up my game of In Death at the level of Purgatory 10.
In Death supports a lot of the RTX features of my 2080Ti, so the fire, fog/smoke and other effects look very good.
Running 144 fps
with VRSS
with some additional super sampling for good measure.
AND it had no problems with the higher levels that have a lot more bad guys going much faster.
I had seen a tiny bit of sluggishness at the higher levels before at 120fps, but no 144fps is no problem.
Holy smokes Batman!
At that refresh rate you do perceive more resolution because it is effectively interpolating by putting many more screens of information in front of me as I'm moving my head. In fact I'm out resolving the image maps more noticeably playing In Death.
It does look better than 120 fps.
So I'm thinking, hmm how about Half Life Alyx ? Half Life Alyx is EXTREMELY well optimized and running 144 fps with VRSS with all graphics options maxed out is really something to see. Not out resolving the image map here.
The sense of immediacy makes everything feel even more "real".
I didn't take time to use my rig at 144 fps in a racing sim, but I'm thinking that since I'm usually running 120 fps and since it appears more efficiency has come during some recent update while I've been working....
Maybe it's time to try racing at 144 fps
I wonder if I can get Dirt Rally 2.0 to run a native 144 fps? THAT game would seriously benefit from a higher frame rate with the car bouncing around like it does especially with motion.
I haven't fired up ACC in at least 6 months and maybe closer to a year. I won't get my hopes up, but I wonder....