As the title says, how do you rate it?
As I said.. physics=mod, features=mod/game.gameplay means physics, game features, etc etc. gameplay is everything minus graphics in other words.
C'mon guys, it is said in the poll name that it is regarding the Beta like it is at the moment... "How do you rate rF2 Beta"
Sure it's gonna get better, and even more when the rF modding gurus are gonna get at it
That means that this game is just freaking awsome! Name me another sim that where track and tyre temps make a HUGE difference in your driving?OK, after a very frustrating evening of testing I have managed to surmise one very clear thing.
Track conditions and track conditions only are the only way you can get the FR3.5 to work!
I was blatting round Sepang yesterday at a very decent pace in a server, was getting good feedback, could feel the car working. Weather was OK, didnt notice anything different!!
Same car, same setup, on my own today and the thing feels like a total turd, no front feeling, bouncing all over the place, understeering like a dog. IN ncie weather, sunny and no wind, I mean what bloody gives?
After initially priasing the ISI guys I must now state this car is seriously flawed. You only have to look at the vast range of laptimes and errors being made.
I have done plenty of laps in it now and still can't get used to how it feels, one lap it bites you, the next it goes round nicely. It hops over the bumps and no amount of softening, raising avoids it, almost feels like the tyres are too hard and the downforce is making the tyres roll off the rim!
Totally unpredictable, unlike the Megane and 60's cars that you at least have some idea of whats going on.
Maybe it is the weather, but I couldnt get withing 4 seconds of my previous best earlier, and gave up! Something clearly wrong there, and very annoying and frustrating. As I was using the same setup as the day before when I was loving driving this car.
I have NO IDEA now what to think about this thing
Grip levels change i agree, what i dont agree with is that its a scripted event or so it seems like. As it doesnt matter how many cars go arround the track the grip wil eventually come. I have not read much about it but its easy to figure out escpecially when you play off line and have controle on the number of cars driving, could be a place holder for now though not sure.
no thats not true. do 10+ laps on our own and you will hardly gain much grip. do just 5 laps in a session with 10+ other drivers and you will notice it. how is that scripted?