Cars Formula V10 by Race Sim Studio

ill finish the rest tomorrow its never ending :D
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I even modelled the sticker over the bottom bolt :D
and wants these dials redoing, ill do it in the morning and finish the normals off :)
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still never got the PBR done, moved to this, ill import all the model at once with these logos completed save anymore hassle. :D:D
 
Just took textures to a level did not even think possible,
2x objects here, 1x chassis frame and 1x wheel logos, 2 objects 2 different textures,
with this new technique I am using now, I am projecting objects on objects then baking them again and generating custom maps,
like for example here, you can see the sticker stuck down on the chassis frame of the wheel,
but with these new textures, that are WIP still needs PBR adding,
I am generating 100% mirrored images and creating normals,
now it looks like the stickers are actually stuck to the wheel itself and not floating, or just flat mesh,
I know its something no one will never notice, but makes me sleep better at night for sure :D
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also here instead of adding mesh for the black stickers,
I made all the tape also :)
and now has projected custom maps in the clear stickers,
also with old paper, ill add some more details into my paper I find it exciting,
anyways you can see here the tape and the paper on the black stickers as well as the normals, there is a lot going on here :)
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actually looks more like a sticker with these effects :)
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still no PBR will look different again soon,
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Well finally have it all in my PBR software,
never loaded anything with transparency so will see what settings we have because its not showing, but like I say never added objects before this way ill check now :)
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Started painting and masking by hand, I done around the grips so far and bottom area of the wheel on the grips, ill check it now and see how far to take it :)
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Man those steering wheel shots are outstanding, unbelievable amount of details. Such a shame that I wont be able to see it because of my triple screen fov :redface:
Yeah thanks :)
twice more details I ever made on a wheel, normally around 35-40k roughly we go with triangles, 40,000 is about the limits,
this Formula 2000 wheel is almost 80,000 around 77k I believe but what to do it looks nice :rolleyes:
anyways AC can handle these loads, last two cars I made was around 350,000 tri,
this one upto now is 326,000, LOD Interiors normally I go for around 15,000 this one has not go one as of yet, so already we are 340+k tri, maybe might end up 370k finished,
but yeah the details are really nice with this car :)
 
Is there already a release date or a sort of?
Am waiting on the grid :p
Hopefully within a week or so of been finished/completed ect,
when this might be who knows, but I am working on it 10hrs+ a day for now so lets see when it will be finished, just find some details hard to pass by let go of ect, IDK,
just wasted 1hr looking at the seat details trying to work out how far to take it :D
 
Well we have this a little high but again what to do its almost how I wanted it the shape is correct maybe another 10k would have been better but ill blast it with turbo and bake it 20 times :D
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:rolleyes:
 

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