No PBR as of yet but a few textures made, might seam like its taking along time,
maybe is, but with all the modelling and UV and textures and bakes, and all the hand made textures and 3D wear ect, soon adds up PBR and spec maps to come.
Been using UE4 PBR textures years inside AC they work perfect, AC engine is really good with spec mapsCurious, how are you going to implement PBR in AC? Or do you somehow fake it?
This was after 2 minutes, nothing been setup as of yet and 99% of all this by hand what is here, but added some slight PBR but no adjustments as of yet wants adjusting and more details adding, took until 4am to get all my textures where I want them,Curious, how are you going to implement PBR in AC? Or do you somehow fake it?